OutdatedLick Hack v2.3

Posts 91105 of 147 · Page 7 of 10
Quote Originally Posted by navy676aw View Post
Is this patched because the game keeps instantly crashing...
Not patched, game crashing is installation error, someone on the OTHER site made a really nice tut, I would check it out. (Under other FPS section)
Jambo hey i like your hack but the REP hack works only on singleplayer and when im host, its not working on no sync server and sync server and even on pvp can you try to fix it ?
For some reason ... even after injecting the hack. Nothing will happend and yes it does injected succefully. I am using PerX and so far other hacks using titanium does work for me ...
Quote Originally Posted by iankiller77 View Post
For some reason ... even after injecting the hack. Nothing will happend and yes it does injected succefully. I am using PerX and so far other hacks using titanium does work for me ...
Make sure you set it up correctly.
Well I can't see any guide to the hack it self and I try injecting it the same way I did with the BlueHack but... won't work :x
Quote Originally Posted by iankiller77 View Post
Well I can't see any guide to the hack it self and I try injecting it the same way I did with the BlueHack but... won't work :x
Be sure the loader.ini is setup correctly with the dll name.
Ok just to make sure I make things well. The Unturned.dll must be the one used by titanium so I change it to LickHacks.dll witch is the one loaded by default with the titanium hack. Then wht does I have to inject with the injector ? The unturned dll again or not ? I am lost :x
Quote Originally Posted by iankiller77 View Post
Ok just to make sure I make things well. The Unturned.dll must be the one used by titanium so I change it to LickHacks.dll witch is the one loaded by default with the titanium hack. Then wht does I have to inject with the injector ? The unturned dll again or not ? I am lost :x
Quote Originally Posted by Blueblood1
Guys calm down. From the Old Lickhack or My hack, Delete either Bluehack.dll or Lickhack.dll. Place in the Unturned.dll. Open the Loader.cfg in notepad. Replace whatever is inside it with this:

Code:
[Titanium]
module_name=Unturned.dll
namespace=TitaniumExample
class=Loader
function=Load
Now inject like you would with Bluehack or Lickhack and it should work fine.
Blueblood1 posted a nice tut.
Quote Originally Posted by jumboperson187 View Post
Again I hate formatting so be ready to just read it without any colors and stuff.
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Quote Originally Posted by jumboperson187 View Post
Never will I slip into the disgrace of formatting!
Well it does help make things look purty.
Quote Originally Posted by LordNature View Post
Well it does help make things look purty.
Only my hack needs to look purty, forums can screw themselves, I'm not taking the effort to make it look nice. This is why trevor used to make all the posts.
Quote Originally Posted by jumboperson187 View Post
Only my hack needs to look purty, forums can screw themselves, I'm not taking the effort to make it look nice. This is why trevor used to make all the posts.
Well, I honestly don't care :P. I just like making things look nice and clean on my posts.
Requests:

*UI/UX*
+ Configurable keys! =]
+ Text file that the hack autosaves to and loads on next use; things like windows open/closed, position, hack settings, and currently active hacks. And the key config, of course. (Or maybe a separate file for that. =P)

*ESP*
+ Restore ESP distance variability. (Preferrably with a textarea that changes as you slide, and two arrows to adjust precisely, as an alternative to typing.) (Would also be cool to have preset buttons, like 100, 200, 300, 400, 500.) (Personally, I like Unturned's default group ESP distance of 500m, since that's out of range of guns; giving you a bit of time before you're in danger, while not being as laggy as, say, 800 or 1000+.)
+ Add option to use group-based ESP, so you see players' reputation by their name. (This also seems to be a less laggy way to do it.)

*Spawning*
+ Spawn full magazines / drums.



Questions:

+ What filename, location, and internal formatting does the item ID text file need to have? In Lick Hack v2.0, it worked fine as "ItemIDs.txt" in the same folder as "Titanium.dll", with formatting of...

Code:
      item id 14000
        return "Canned Beans";
      item id 14001:
        return "Granola Bar";


Thanks! =D
Posts 91105 of 147 · Page 7 of 10
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