NodeHack Leaked
This is my menu and i gave it to _node what a bonglord ahaha. he cant even script he didnt make anything here.
Edit: It wasnt never meant to be good it was made to be anticheat friendly.Also this was now here near finished.
Edit+: http://pastebin.com/MeyjDUNC this guys a retard here our skype log.
Edit: It wasnt never meant to be good it was made to be anticheat friendly.Also this was now here near finished.
Edit+: http://pastebin.com/MeyjDUNC this guys a retard here our skype log.
Since you obviously have no idea what hooking means, allow me to demonstrate to you why you're wrong.
Here is hook_test.lua:
The ouput:

Here is hook_test2.lua:
Now here's what happens when I run hook_test2.lua:

Notice something? The original hook isn't being called anymore, here's what happens when I hook HUDPaint using your shitty method on DarkRP:

Congratz, my HUD is gone. The reason it doesn't break gamemodes such as Tyler's DM is because he probably uses hook.Add.
If you want to properly hook with gamemode hooks, you would have to do something like this:
Now both of our hooks our working

Here is hook_test.lua:
Code:
function GAMEMODE:Think()
print("Original hook!")
end

Here is hook_test2.lua:
Code:
function GAMEMODE:Think()
print("Oh shit, original hook is gone!")
end

Notice something? The original hook isn't being called anymore, here's what happens when I hook HUDPaint using your shitty method on DarkRP:

Congratz, my HUD is gone. The reason it doesn't break gamemodes such as Tyler's DM is because he probably uses hook.Add.
If you want to properly hook with gamemode hooks, you would have to do something like this:
Code:
OLD_THINK = OLD_THINK or GAMEMODE.Think
function GAMEMODE:Think()
print("hooked!")
OLD_THINK()
end

Worst looking hack N/A :P
