HelpMemory Value keeps changing

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Memory Value keeps changing
Hello!

After seeing how easy these hacks are to make, I decided to try it out for myself.
Well, didn't turn out that bad.

I found a nice thread: /showthread.php?t=298510
Started Visual C# 2008 (yeah, should probably update), MW3, Cheat Engine and let's go!

First thing i tried to find out, was the Address of the FoV. I figured out, that I couldn't really find it.
So i cheated a little and used an existing FoV Changer to change the FoV so that I can find the address with CheatEngine :x
Since I already had started MW3, I decided to find the address for the ammo of the weapons. Alright, MP7, MSR and Desert Eagle.
When I had the adresses, I went to C# and wrote some code :P

Well, now to my problem.
My App changes the value, which is nice. But the problem is, I set the FoV to 95 and then, when the game is over, and a new one starts, the FoV is back to 65.
With the ammo on the weapon its the same thing. It is set to e.g. 100 but then it won't stay at 100.


Is there any way how I can lock the value like in CheatEngine?

I mean, I could still use a timer which updates the values every 100ms, but there has to be a better way, right?
Quote Originally Posted by Ungara View Post
Hello!

After seeing how easy these hacks are to make, I decided to try it out for myself.
Well, didn't turn out that bad.

I found a nice thread: /showthread.php?t=298510
Started Visual C# 2008 (yeah, should probably update), MW3, Cheat Engine and let's go!

First thing i tried to find out, was the Address of the FoV. I figured out, that I couldn't really find it.
So i cheated a little and used an existing FoV Changer to change the FoV so that I can find the address with CheatEngine :x
Since I already had started MW3, I decided to find the address for the ammo of the weapons. Alright, MP7, MSR and Desert Eagle.
When I had the adresses, I went to C# and wrote some code :P

Well, now to my problem.
My App changes the value, which is nice. But the problem is, I set the FoV to 95 and then, when the game is over, and a new one starts, the FoV is back to 65.
With the ammo on the weapon its the same thing. It is set to e.g. 100 but then it won't stay at 100.


Is there any way how I can lock the value like in CheatEngine?

I mean, I could still use a timer which updates the values every 100ms, but there has to be a better way, right?
Yo i had the same problem but i fixed it, hit me up on skype! tykath.tykath will discuss and help
Quote Originally Posted by Ungara View Post
Hello!

After seeing how easy these hacks are to make, I decided to try it out for myself.
Well, didn't turn out that bad.

I found a nice thread: /showthread.php?t=298510
Started Visual C# 2008 (yeah, should probably update), MW3, Cheat Engine and let's go!

First thing i tried to find out, was the Address of the FoV. I figured out, that I couldn't really find it.
So i cheated a little and used an existing FoV Changer to change the FoV so that I can find the address with CheatEngine :x
Since I already had started MW3, I decided to find the address for the ammo of the weapons. Alright, MP7, MSR and Desert Eagle.
When I had the adresses, I went to C# and wrote some code :P

Well, now to my problem.
My App changes the value, which is nice. But the problem is, I set the FoV to 95 and then, when the game is over, and a new one starts, the FoV is back to 65.
With the ammo on the weapon its the same thing. It is set to e.g. 100 but then it won't stay at 100.


Is there any way how I can lock the value like in CheatEngine?

I mean, I could still use a timer which updates the values every 100ms, but there has to be a better way, right?
You can freeze an address in CE or you can create a Timer in C# so the value would be also freezed.
Quote Originally Posted by AuT03x3C View Post
You can freeze an address in CE or you can create a Timer in C# so the value would be also freezed.
If I'm not mistaken all CE does is actually repeatedly write your value to the address. Anyway yeah, that'd work. Depending on the situation, you could also try NOPing the instructions that write to your memory location.
Quote Originally Posted by szczyurcio View Post
If I'm not mistaken all CE does is actually repeatedly write your value to the address. Anyway yeah, that'd work. Depending on the situation, you could also try NOPing the instructions that write to your memory location.
And that's how it gets freezed.
Quote Originally Posted by 81|DrizZle View Post
And that's how it gets freezed.
[Tutorial] How to bump a > 1 year old thread
Quote Originally Posted by Hitokiri~ View Post

*[Tutorial] How to bump a > 1 year old thread[\Tutorial]

Does the date matter? Maybe he still reads it Maybe you are a cat
Quote Originally Posted by 81|DrizZle View Post
Does the date matter? Maybe he still reads it Maybe you are a cat
its againts the rules
Quote Originally Posted by Dave's Mexican View Post


its againts the rules
Rlly?!
Is it my fault that they don't close old threads?
Quote Originally Posted by 81|DrizZle View Post
Rlly?!
Is it my fault that they don't close old threads?
(over 30 days)
Quote Originally Posted by Dave's Mexican View Post


(over 30 days)
Alirght, thanks. Sorry.

Tks, you help me a lot.
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