GMod Fakeangles
Hey guise today ill show you how 2 do Fakeangles.
void AntiAimFake( CUserCmd *cmd, bool *bSendPacket)
{
*bSendPacket = true;
{
cmd->viewangles.x = anglesuwant;
cmd->viewangles.y = anglesuwant;
}
*bSendPackets = false;
{
cmd->viewangles.x = anglesuwant;
cmd->viewangles.y = anglesuwant;
}
}
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Now call in CreateMove and tada u got the spooky angles
P.S I added little anti c+p. It is really easy to fix