Here works with this offsets:
#pragma region group1//these change with updates
DWORD DwEntityList = 0x049ED1B4;
DWORD DwEnginePointer = 0x00559434;
DWORD DwLocalPlayer = 0x00A4B98C;
DWORD DwViewAngle = 0x4CE0;
#pragma endregion
#pragma region group2//these normally don't
const DWORD DwCrosshairId = 0x2400;
const DWORD DwVecViewOrigin = 0x104;
const DWORD DwVecOrigin = 0x134;
const DWORD DwVecPunch = 0x13E8;
const DWORD DwTeamNumber = 0xF0;
const DWORD DwShotsFired = 0x1D60;
const DWORD DwFlags = 0x100;
const DWORD DwBoneMatrix = 0xA78;
const DWORD DwEntitySize = 0x10;
const DWORD DwHealth = 0xFC;
const DWORD DwLifeState = 0x25B;
const DWORD DwVecVelocity = 0x110;
#pragma endregion
Put exactly like this and will work
Enjoy