#include <windows.h>
#define BYPASS 0x0DFAE744
#define wallhack 0x243AEC3C
#define smoke 0x243E7A3C
#define speed 0x0DF6181C
#define asuswall 0x0D8EB46C
#define nofog 0x243ECF1C
DWORD wall = wallhack;
DWORD sm = smoke;
DWORD sp = speed;
DWORD as = asuswall;
DWORD nf = nofog;
void Hotkey()
{
while(1)
{
if(GetAsyncKeyState(VK_LMENU) && GetAsyncKeyState(VkKeyScan('b')))
{
DWORD byp = BYPASS;
*(DWORD*)byp = 0x1;
}
if(GetAsyncKeyState(VK_F1))
{
*(DWORD*)wall = 0x2;
}
if(GetAsyncKeyState(VK_F2))
{
*(DWORD*)sm = 0x0;
}
if(GetAsyncKeyState(VK_F3))
{
*(DWORD*)sp = 0x20;
}
if(GetAsyncKeyState(VK_F4))
{
*(DWORD*)as = 0x1;
}
if(GetAsyncKeyState(VK_F5))
{
*(DWORD*)nf = 0x0;
}
if(GetAsyncKeyState(VK_LMENU) && GetAsyncKeyState(VkKeyScan('q')))
{
*(DWORD*)wall = 0x1;
*(DWORD*)sm = 0x1;
*(DWORD*)sp = 0x0;
*(DWORD*)as = 0x0;
*(DWORD*)nf = 0x1;
}
}
}
bool APIENTRY DllMain(HINSTANCE hinst, DWORD reason, LPVOID asd)
{
if(reason == DLL_PROCESS_ATTACH)
{
MessageBox(NULL,"Injected","Injected",MB_OK);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hotkey,0,0,0);
}
return true;
}
