Posts by FastCrash
5 posts total, newest first.
Getting Kills from m_iKills.in Counter-Strike 2 Coding & Resources - [QUOTE=legit_player;11383546]
DWORD PlayerResource = mem->EasyReader<DWORD>(ClientDLL + CSPlayerResource);
DWORD ClientState = mem->EasyReader<DWORD>(EngineDLL + m_dwClientState);
int LocalplayerIndex = mem->EasyReader❓ Knife changer infosin Counter-Strike 2 Coding & Resources - [QUOTE=jambertobbles;11381337]How do I find the offset of DT_BaseViewModel?
I have tried searching the entity list in a loop until I find the entity DT_BaseViewModel by classid and then I use that offset + nmodelindex, What does AntiAntiAim Doin Counter-Strike 2 Coding & Resources - The biggest part of AAA is rotating the hitbox/bones of the guy, in case he's jittering as fuck or faking angles (which isnt possible anymore on CS:GO afaik since hitbox update). That's usually the "Yaw correction" in yoGetting Kills from m_iKills.in Counter-Strike 2 Coding & Resources - [QUOTE]int Kills = mem->EasyReader<int>(ClientDLL + CSPlayerResource + m_iKill + LocalplayerIndex * 4);[/QUOTE]
You're doing it wrong, client+CSPlayerResource is where the adress of the scoreboard is saved, not the scorKnife Check for triggerbotin Counter-Strike 2 Coding & Resources - Are you using incross trigger ? If so you don't need to check it iirc.
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