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WTS👍 🔥 UPGRADES☑️ GEMINI AI PRO • SPORT • MUSIC • ENTERTAINMENT • EDUCATION • IPTV etc 🔥

in Elite Selling / Trading / BuyingMagictouchMagictouch · · 637 · 104.1k
SHIBA SHOP The best and fastest store on MPGH 💙 ABOUT US 💙 Trusted seller! Fast delivery! The highest quality support and service Only the best offers and real deals More than 7000 positive reviews, returning customers, and no scam reports If you need something that isn't listed, DM me, and I will give you a quote within 24 hours Read our TOS, and please don't waste our time Check the latest bumps for the fresh and limited-time offers DISCORD: SHIBASHOP Add me on IM chat 📩 shibaservices@outlook.com 📩 BTC, LTC, ETH, BNB, USDT, USDC, DOGE, SHIB, PYUSD, SOL, PAYPAL
Occasionally available products: Codex $100 credits Microsoft Azure credits occasionally available MongoDB $110 credits 1 year Gradium Render credits $100-$100000 Apify credits $25-$180 Daytona credits Modal $150 credits Zapier Pro & credits Devin AI $15000 credits FlutterFlow Pro 2 months OpenAI API $200 credits PostHog LinearBusiness GUMLOOP Magic Pattern WarpBuild SENTRY IO FIGMA PRO HEDRA CREATOR INTERCOM VIBEFLOW PREMIUM POWER BI private DataCamp JetBrains all IDEs pack SolidWorks CANVA Business & LEONARDO Essential GAMMA Pro MANUS Pro SUPABASE Pro WISPR Flow Pro RECLAIM Starter FIREFLIES PRO TextShift PRO Dreamlit AI PASTE Personal ROOTS Plu Rezi AI PISCART GRANOLA REPLIT Core N8N Starter ChatPRD FACTORY FIRECRAWL AI credit BOLT.NEW DESCRIPT Creator MIRO BUSINESS with 1000 CREDITS ... and much more; check the latest bumps
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ChatGPT/Codex 6 Astra

in General AI Discussionryonwanryonwan · · 6 · 594
Just got access to it. What are you building with this? Planning on trying the blender integration to see if i can level up my games

Hey MPGH, new member here

in Member Introduction & Return.VIZ.VIZ · · 4 · 85
Hey everyone, I’m Dali, an independent developer with a background in cybersecurity. I mostly work with Node.js, Next.js, PostgreSQL and Linux servers, and lately I’ve been deep into AI and LLM tooling: running models, building APIs and using AI coding agents. I joined to learn from the community, follow the reverse-engineering and coding sections, and help out where I can. Looking forward to being around here. Feel free to say hi.

is Client Error 22_11 is bypassable?

in CrossFire Hacks & CheatsGEGeopulse · · 0 · 115
Good day guys! I'm creating my own superkill but this shit 22_11 keeps firing. What I've done so far: GAMEPROTO_CS_CHEAT_CODE — NOP'd the send in the cheat-code report builder. GAMEPROTO_CS_HACK_VERIFICATION_ACK — forced the SC_DAMAGEHACK_VERIFICATION_REQ handler down the "pass" path, and also NOP'd the generic self-report sender. GAMEPROTO_SC_NOTIFY_HACKING — skipped the SC dispatch branch entirely. GAMEPROTO_SC_HACK_PARAMETER — server->client only; no client handler to patch. GAMEPROTO_CS_CLIENTFIRE — did NOT touch this one. I tested suppressing it and Method: static byte patches inside CShell_x64.dll plus inline hooks on the message record vtables (serializer/packer) for observation. Result: 22_11 still fires. In one session the hitbox was off and all of the above were patched, and the server still sent "disconnected 2_6 incorrect player info". So my question: has anyone actually found where the 22_11 decision is made? or how to bypass this type of client error?

NEWTOKERS Tool-Kit

in Call of Duty 12 - Black Ops 3 Hacks & Cheatsarunforcearunforce · · 4 · 333
This tool writes no bytecode and produces no build. It edits and checks .gsc text, which is what the games actually read, and the save button hands you that file. Getting it loaded is the game's own job: IW4x (MW2) — drop the .gsc into userraw\scripts; the loader compiles and runs it at launch. IW-engine retail titles (CoD4, MW1, MW2, BO1, BO2) — into raw, or ship it as a mod package the game is started with. Black Ops III and later — the official Mod Tools Linker. Their assets are signed, which is why a runtime route is not the answer for them. The hashes tab names any function in a runtime * N Script Error(s) report, which is the one thing you cannot do with the source in front of you

Need Guide Abnormal after using shoot thru wall

in Blackshot Hacks & CheatsFAFailNoob. · · 0 · 274
Hi, i wish to learning, right now many user selling hack and some user have a special abbility like owner can use that hack without abnormal, buyer cannot use it. have someone want to teach my, i am zero in coding. but really want to learn

😎 Hello guys

in Member Introduction & ReturnPLplent · · 0 · 151
I have been coding for a while around 2 years JS and HTML I mainly focus on browser games also yes even since ai came out it has taught me loads on coding hence why i am so good now lol also yeah If you have ever played haxball I am making a cheat for it in which features have already been added but yeah also I work free and don't think paying for a cehat is fair.

Requesting new update offsets

in CrossFire Hacks & CheatsLEletme1n · · 0 · 581
Updated Pattern for Crossfire PH DRAWPRIM_PATTERN: 48 8D 15 ? ? ? ? FF 50 ? 48 8D 0D ? ? ? ? 48 83 C4 ? 5B E9 ? ? ? ? CC CC CC CC CC 48 83 EC lea r8, aIltdrawprimDef ; "ILTDrawPrim.Default" LT_PATTERN: 48 8D 15 ?? ?? ?? ?? FF 50 ?? 48 8D 0D ?? ?? ?? ?? 48 83 C4 ?? E9 ?? ?? ?? ?? CC CC CC CC CC CC CC CC CC CC 48 8D 0D lea r8, aIclientshellDe ; "IClientShell.Default" PLAYER_START_PATTERN : 48 8B 88 ? ? ? ? 48 2B 88 ? ? ? ? 48 C1 F9 03 85 C9 74 mov rcx, [rax + 2E0h] Requesting new update offsets of this.. #define FirstPlayerOffs 0x2DD17A8 need updated offsets #define MePlayerOffs 0x2DD17A2 need updated offsets #define PlayerSize 0x2080 need updated offsets D3DXMATRIX View = Read<D3DXMATRIX>(CFBase + 0xF3FD70); need updated offsets D3DXMATRIX Projection = Read<D3DXMATRIX>(CFBase + 0xF3FDB0); need updated offsets D3DVIEWPORT9 viewport = Read<D3DVIEWPORT9>(CFBase + 0xF3FDF0); need updated offsets

HelpHow to get the offsets from the String Reference of Dumped CShell_x64.dll

in CrossFire HelpSTstuxxxx · · 2 · 1.6k ·
Ive been here for about 8 years and I dont have any contribution to this beloved website and yet I ask for help, sorry. Thank you in advance! Im new to programming and Im planning to make an External ESP for Crossfire PH Im able to use LoadModule and get String Reference using x64Dbg. My knowledge so far is this: [ BaseAddress ] = (ex: CShell_x64.dll+someaddress) | v +----------------------+ | PlayerManager| = (BaseAddress + 0xsomeoffsets) +----------------------+ | |---> PlayerSize (Max Players) = (PlayerManager + 0xsomeoffsets) | | | | +--> Player 0 (Player Index) = (PlayerManager + 0xsomeoffsets) ----Healthoffset = Value = 100 | +--> Player 1 (Player Index) ----Healthoffset = 100 | ... and so on If I understand it correctly, in order to get my players health value I need: PlayerManager+ Player[0]+Healthoffset = 100(health value) PlayerManager+ Player[1]+Healthoffset = 100(health value) And to get all players health to a list I need to get PlayerSize first to get max players and then loop thru this size and get all available players total index count totalplayers = [loop thru PlayerSize to check total player available] and then: ListArray = PlayerManager+ Player[totalplayers] = 100(health value) My Problem is I dont know what to take from these String References. How or where to get the base address and how or where or what to get the offset of the referenced string (ex: PlayerInfo) (Double clicked the text reference) Address=00007FFF89FFA466 Disassembly=lea rdx,qword ptr ds:[7FFF8BDECCF8] String Address=00007FFF8BDECCF8 String="PlayerInfo" I dont know how to get the offset from here like the (0x00) something like this And Also is this the base address? cshell_x64.dll+00007FFF894A0000 (from the view modules) And Why is it Unloaded in the view modules I was able to use CE to search for values, debug, pointer scan with the help of WKE misc-system

Rotmg Exalt PServer – Looking for People to Build With

in Realm of the Mad God Private ServersZAZaclin_GT · · 3 · 370
I'm developing a RotMG Exalt-based PServer as a hobby and a way to improve my skills. I've already made good progress and can show the current state of the project if you're interested. I'm especially looking for someone who knows how to code, thinks analytically, and can develop complex boss/dungeon behaviors & encounters. I'm also open to creative people who want to contribute ideas for bosses, dungeons, items, mechanics, or other content. Coding isn't required for those roles — AI tools can help handle much of the technical side. Basically, if you've ever thought “If I had my own RotMG PServer, I'd make…”, let's talk. It's a hobby project for now, with revenue share for active contributors if it eventually generates income. Interested? DM me. xwxrotmg

ObjectMgr Issue

in CrossFire Hack Coding / Programming / Source CodeSYSynX07 · · 0 · 403
Hello, I don't know if there is someone still checking this forum or not but... I'm itterating through ObjectList (OT_MODEL) which returns ModelInstance for each object, Before there was a pointer for CharacterFx in modelinstance for each object but now i couldn't find it, so my question is: Is there is any other method to get ObjectType ? I'm trying to get AI objects only OLD Classes:
 enum eObjectType { PLAYER = 1, WEAPON = 3, GRENADE = 4, ZOMBIE = 10, MZ_GADGET = 23, BR_WEAPON = 33 }; class AIClientObject { public: char pad0000[0x1CF88]; int64_t CNanoWeapon; //0x1CF88 char pad0001[0x3EC0]; int32_t MaxHealth; //0x20E50 int32_t Health; //0x20E54 }; class Unk1 { public: eObjectType Type; char pad0000[0x4]; AIClientObject* Obj; }; 
Unk1 was at 0x320 inside ModelInstance

memkit dma cheats

in General HackingTHTheSpecialHacker · · 0 · 274
does anyone know how to use memkit or any other python libraries to read the addresses from games entity list in the heap?

Hey!

in Member Introduction & Returnarunforcearunforce · · 1 · 148
Hi everyone! I'm from the Czech Republic. I'm interested in programming, automation, and learning new technologies. I mostly work with C++, C#, and Python. Looking forward to learning from the community and sharing ideas.

Python Windows Event Log Analyzer — System Error Scanner

in Python ProgrammingC1c13953655 · · 0 · 104
Simple Python tool for analyzing Windows Event Logs. The script scans system events and helps find errors, warnings and crashes. Useful for troubleshooting Windows problems and checking system stability.
  • - Scan Windows Event Logs
  • - Detect errors and warnings
  • - Show event ID and source
  • - Find application crashes
  • - Display detailed event messages
  • - Fast and lightweight
pip install pywin32
import win32evtlog import win32con from datetime import datetime LOG_NAME = "System" LEVELS = { 1: "CRITICAL", 2: "ERROR", 3: "WARNING", 4: "INFO" } def get_events(log_name, limit=50): try: hand = win32evtlog.OpenEventLog(None, log_name) flags = ( win32evtlog.EVENTLOG_BACKWARDS_READ | win32evtlog.EVENTLOG_SEQUENTIAL_READ ) events = [] while len(events) < limit: records = win32evtlog.ReadEventLog(hand, flags, 0) if not records: break for event in records: level = event.EventType if level in [ win32con.EVENTLOG_ERROR_TYPE, win32con.EVENTLOG_WARNING_TYPE ]: events.append(event) if len(events) >= limit: break win32evtlog.CloseEventLog(hand) return events except Exception as e: print(f"Error reading event log: {e}"😉 return [] def show_events(events): print("=" * 50) print(" Windows Event Log Analyzer"😉 print("=" * 50) if not events: print("\nNo errors found."😉 return for event in events: timestamp = event.TimeGenerated.strftime( "%Y-%m-%d %H:%M:%S" ) source = event.SourceName event_id = event.EventID & 0xFFFF messages = event.StringInserts print("\n[!] Event Found"😉 print("-" * 50) 
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