do you like chocolate?
I'm a bit curious about this.
Does the server owner see what is causing errors that crash clients? (The too many lua errors, issue)
i.e.
[ERROR] lua/h.lua:1291: bad argument #1 to 'GetBonePosition' (number expected, got no value)
1. GetBonePosition - [C]:-1
2. InFov - lua/h.lua:1291
3. GetTargets - lua/h.lua:1322
4. ESP - lua/h.lua:943
5. fn - lua/h.lua:2081
6. unknown - addons/ulib/lua/ulib/shared/hook.lua:183
Will the owners see any of that?
do you like chocolate?
The server owners can't see it since it's only on your client. Not the server client that can see it. If the owner can, I'm pretty sure he wont even check for all of the spams he gets and trying to find the person hacking
I always hear how people's aimbots are broken because of this. Makes me pretty angry because it's such an easy fix. You have to check and make sure it's returning something. When I used lua aimbots I did GetBonePosition( GetTargetBone( ply ) or 0 )
Ah. I see.
Or you are trying to aimbot an error model.
got my account back
Easily fixable and I doubt the owner would see it as its all run through clientside...
I should have added it to my bypass but
Open up cheat engine and freeze the value of "sv_kickerrornum" to 0
and you won't get kicked for LUA errors, even if they're server side!
-Gnome