That's the method : Changing a Byte so the client errors aren't longer detected
i am trying to, some people sayd that it can be bypassed whit __asm but IDK how to make it another people sayd that we need another pointer/offsets i read that it's possible whit basicplayerinfo+1-2 offsets to make 100% noRecoil but IDK the offsets or the text string so yep we need help some usser's on forum sayd that they bypassed them so now is a question will they help us ?
if somebody help us here or pm me it would be very nice (thaks button + rep is guaranteed ) thx guys