PostWarInc Player Classes

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WarInc Player Classes
Code:
virtual at 0
	PlayerBase:
	._unk0				rb	12
	.SpawnPosition		rb	D3DXVECTOR3.size ; //0x00C
	.BasePosition		rb	D3DXVECTOR3.size ; //0x018
	._unk1				rb	1328
	.TeamXOR			dd	?				 ; //0x554
	._unk2				rb	88
	.SkeletonPtr		dd	?				 ; //0x5B0
	._unk3				rb	872
	.HealthXOR			dd	?				 ; //0x91C
	._unk4				rb	44
	.IsDead				dd	?				 ; //0x94C
	.size = $
end virtual

virtual at 0
	SkeletonBase:
	._unk0				rb	28
	.BonePtr			dd	?				 ; //0x01C
	.size = $
end virtual

virtual at 0
	BoneBase:
	.NamePtr			dd	?				  ; //0x000
	._unk0				rb	136
	.m_BoneMatrix		rb	D3DXMATRIX.size   ; //0x08C
	.m_SomeMatrix		rb	D3DXMATRIX.size	  ; //0x0CC
	.size = $
end virtual

virtual at 0
	BoneNameBase:
	.Name				rb	16					; //0x000
	.size = $
end virtual
Code:
#define XOR_LOCAL_PLAYER	0x99B3BA07 //Local Offset = Main + 0x824


name func : 00427790

player xor: 3462AB40

8d8 wep

0042A0C6  |. 8B88 94010000  MOV ECX,DWORD PTR DS:[EAX+194]		; //Weap Info Offset
0042A0CC  |. 894C24 10      MOV DWORD PTR SS:[ESP+10],ECX		; //Xors...
0042A0D0  |. 807424 10 7E   XOR BYTE PTR SS:[ESP+10],7E
0042A0D5  |. 807424 12 B3   XOR BYTE PTR SS:[ESP+12],0B3
0042A0DA  |. 807424 11 C7   XOR BYTE PTR SS:[ESP+11],0C7
0042A0DF  |. 807424 13 FA   XOR BYTE PTR SS:[ESP+13],0FA

Xor : FAB3C77E

620 skel offset

9E8 - Yaw
9EC - Pitch

8B8 - isDead
96C - Stamina : 1989417537 - max val
974 - Breath : 1179680456 - max val

364DF14 - NOP for no sniper breath : 8 nop
364F4DC - same

5c4 - xor team : 21B3D5EC
what can we do with these?
Do i save these as a .dll and inject them? What can they do?
Don't ask any question from this idiot.
All "it" fucking does is just leeching.
Quote Originally Posted by Selcouther View Post
Don't ask any question from this idiot.
All "it" fucking does is just leeching.
is that why he/she is now banned?
Quote Originally Posted by disturbed14x View Post
is that why he/she is now banned?
He/she got banned after I posted that.
About damn time she leached everyone's Hack
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