OutdatedAVA UAV

Posts 61–75 of 89 · Page 5 of 6
Quote Originally Posted by rasalineo View Post
I want to know uav hack pointer.
How can i find uav hack with CheatEngine?
UAV hack pointer is an array pointer with a list of all the pawns(soldiers) pointers in game that are currently alive.

Controller (pointer which is a static address, shown as green in CE)->myHUD (offset)->DrawPawnList (offset)

DrawPawnList is TArray <FDrawPawnData>
Code:
template< class T > struct TArray
{
	T* Data;
	int Count;
}

struct FDrawPawnData
{
	APawn* Pawn;
	float Distance;
};
APawn is something like a struct (a class actually).

So you need to loop that array:
Code:
for (DWORD i = 0; i < Controller->myHUD->DrawPawnList.Count; i++) { ... }
In the loop you access the pawns pointers like so: Controller->myHUD->DrawPawnList.Data[i].Pawn

Finally you make use of: Controller->myHUD->DrawPawnList.Data[0].Pawn->bTargetted

bTargetted is a member in the APawn class/struct, it's actually a single bit.

In AVA Aeria:
Controller = 0x1518d28
myHUD = 0x3ac
DrawPawnList = 0x2424
DrawPawnList.Data[0].Pawn will be 0x00
DrawPawnList.Data[1].Pawn will be 0x08
etc...
bTargetted = 0x588 at bit 6th
and:
(1 << 6) = 0x40
Controller->myHUD->DrawPawnList.Data[i].Pawn->bTargetted |= 0x40;
"|" is a bitwise OR operation in C. Look Bitwise operations in C
Quote Originally Posted by Jabberwock View Post


UAV hack pointer is an array pointer with a list of all the pawns(soldiers) pointers in game that are currently alive.

Controller (pointer which is a static address, shown as green in CE)->myHUD (offset)->DrawPawnList (offset)

DrawPawnList is TArray <FDrawPawnData>
Code:
template< class T > struct TArray
{
	T* Data;
	int Count;
}

struct FDrawPawnData
{
	APawn* Pawn;
	float Distance;
};
APawn is something like a struct (a class actually).

So you need to loop that array:
Code:
for (DWORD i = 0; i < Controller->myHUD->DrawPawnList.Count; i++) { ... }
In the loop you access the pawns pointers like so: Controller->myHUD->DrawPawnList.Data[i].Pawn

Finally you make use of: Controller->myHUD->DrawPawnList.Data[0].Pawn->bTargetted

bTargetted is a member in the APawn class/struct, it's actually a single bit.

In AVA Aeria:
Controller = 0x1518d28
myHUD = 0x3ac
DrawPawnList = 0x2424
DrawPawnList.Data[0].Pawn will be 0x00
DrawPawnList.Data[1].Pawn will be 0x08
etc...
bTargetted = 0x588 at bit 6th
and:
(1 << 6) = 0x40
Controller->myHUD->DrawPawnList.Data[i].Pawn->bTargetted |= 0x40;
"|" is a bitwise OR operation in C. Look Bitwise operations in Cⓘ
Just wondering, why do you use HUD instead of WorldInfo?
Quote Originally Posted by R3DDOT View Post


Just wondering, why do you use HUD instead of WorldInfo?
Does it matter what I use? No.
However, for him who uses CE it's easier to find an array pointer.
can add me AT skype ? got something i want ask =D
Quote Originally Posted by R3DDOT View Post


Just wondering, why do you use HUD instead of WorldInfo?
why question it...his UAV hack works undetected by xingcode
If nobody report me, or video will i get bann in my main?

- - - Updated - - -

This doesnt work >,<
it work nice since of last night i using and great work thx for share
Quote Originally Posted by samehking1 View Post
I managed to fix it with ccman32 fast launcher, i also dont get any disconnects and it runs great.
Who ever got problems with the xgincode follow this steps -
1. download ccman32 fast ava launcher.
2. run the hack then enter the game through the ccman launcher and thats it.
The ccman launcher download u can find in the AVA Spammers/Injectors section.
No more xgincode problems so far
Who ever this doesnt work for him or get problems with the xgincode follow the steps above.
Quote Originally Posted by samehking1 View Post
Who ever this doesnt work for him or get problems with the xgincode follow the steps above.
Error:
"Failed To Start AVA: Access is Denied"
jaberhook is that you ? miss you bro , very nice hack
Works perfect denkzz man
I can only play one complete game after finishing that and try to start next one the game crashes in loading screen
Quote Originally Posted by JAYTHO View Post
I can only play one complete game after finishing that and try to start next one the game crashes in loading screen
yeah me too men
It works good...but it need a newer bypass...last Hosier bypass works for 5-6 min.......Good Job...
Works yeah,but after 1 game with uav on it just disconnects me,and i have to recconect.
Posts 61–75 of 89 · Page 5 of 6
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?