CoolOutdatedCetera [Windows/MAC/Linux]

Posts 61–75 of 279 · Page 5 of 19
@Jim Morrison here you go

Code:
8/1/2016
- Release

8/3/2016
- Added debug messages for when a bot command is executed in the console (not all commands though)
- possibly fixed first index bug
- new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
- workaround for the custom bot delay setting in more functions

8/3/2016 
- Revision II
- heavily fixed performance issues 
- drop configuration heavily fixed
- big thank you to woods_879 for bug reports contribution (will credit you in the future versions)

8/4/2016
- fixed the way the bot checks for items
- fixed problems with if statements inventory check

8/5/2016
- Revision III
- made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
- fixed "Join Room And Then Cell" to check for correct pad
- made "kill x for items" a bit more efficient on item checking
- possibly fixed "resume bot"
- fixed more issues with drop configuration (should work well now)
- fixed a problem where loading a bot won't apply drop configuration changes

8/8/2016
- Revision IV
- fixed a-ab kill conflicting with regular kill functions
- (possibly) fixed random disconnects
- fixed consoles not scrolling all the way down sometimes
- fixed autorelogin problem
- fixed load bot to properly register drop configuration
- fixed a minor issue with "Item In Inv" and "Item In Temp"
- "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
- once again, wouldn't have been possible without woods_879

8/14/2016
- Revision 4.5
- Added new command function "Kill x Until Quest Complete"
- Added if statement "If Quest Complete"
- Added an option in "Miscellaneous" to enable private rooms
- Map joining now wait til the map has loaded before going to the next index
- Sneak peek for a new feature coming in Revision V on the bottom right corner
- Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
- Fixed issues where the bot would be continuously attacking
- Fixed issues with drops not being picked up correctly
- Recoded how quests are completed

8/21/2016
- Revision V
- Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png
- Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png
*Use the power button on the bottom right to start/stop the autobot
*Courtesy to woods_879 for the bots
- Added a separate list of commands in the bot for map items
- Added a command to select a reward when completing a quest
- Fixed minor issue with Kill x Until Quest Completes
- Fixed issues with Rest If MP < & Rest If HP <
- Fixed minor issue with going to cells in the bot
- Fixed positioning of More Functions when opening for the first time
- (Possibly) Fixed disconnects w/ quest completion
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sorry noob here but when i run Cetera i cannot click on anything except console?
why is that? is it because i just made a noob acc or the bot required some program?
which one is the newest and updated version? too many attachments for it i got confused...
Quote Originally Posted by hendryirvin View Post
which one is the newest and updated version? too many attachments for it i got confused...
The attachment on the first page
Thanks for release! cheers
Now we could do VI:Totems, gg no re.
- Added a command to select a reward when completing a quest
Quote Originally Posted by Trash View Post
Now we could do VI:Totems, gg no re.
- Added a command to select a reward when completing a quest
It was possible before, you just needed to use packets instead.
The trainer is awesome!
Thanks @Hero for clearing things up

Added minor update for walkspeed as per requested:
Quote Originally Posted by Delukea View Post
Thks for making the trainer.
like the UI very much .
As of currently there's an issue with the walk speed, after entering a new cell, the walk speed will be reset to default and have to click the button to apply the speed again is there to a way to make it a fixed value?
Code:
8/1/2016
- Release

8/3/2016
- Added debug messages for when a bot command is executed in the console (not all commands though)
- possibly fixed first index bug
- new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
- workaround for the custom bot delay setting in more functions

8/3/2016 
- Revision II
- heavily fixed performance issues 
- drop configuration heavily fixed
- big thank you to woods_879 for bug reports contribution (will credit you in the future versions)

8/4/2016
- fixed the way the bot checks for items
- fixed problems with if statements inventory check

8/5/2016
- Revision III
- made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
- fixed "Join Room And Then Cell" to check for correct pad
- made "kill x for items" a bit more efficient on item checking
- possibly fixed "resume bot"
- fixed more issues with drop configuration (should work well now)
- fixed a problem where loading a bot won't apply drop configuration changes

8/8/2016
- Revision IV
- fixed a-ab kill conflicting with regular kill functions
- (possibly) fixed random disconnects
- fixed consoles not scrolling all the way down sometimes
- fixed autorelogin problem
- fixed load bot to properly register drop configuration
- fixed a minor issue with "Item In Inv" and "Item In Temp"
- "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
- once again, wouldn't have been possible without woods_879

8/14/2016
- Revision 4.5
- Added new command function "Kill x Until Quest Complete"
- Added if statement "If Quest Complete"
- Added an option in "Miscellaneous" to enable private rooms
- Map joining now wait til the map has loaded before going to the next index
- Sneak peek for a new feature coming in Revision V on the bottom right corner
- Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
- Fixed issues where the bot would be continuously attacking
- Fixed issues with drops not being picked up correctly
- Recoded how quests are completed

8/21/2016
- Revision V
- Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png
- Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png
*Use the power button on the bottom right to start/stop the autobot
*Courtesy to woods_879 for the bots
- Added a separate list of commands in the bot for map items
- Added a command to select a reward when completing a quest
- Fixed minor issue with Kill x Until Quest Completes
- Fixed issues with Rest If MP < & Rest If HP <
- Fixed minor issue with going to cells in the bot
- Fixed positioning of More Functions when opening for the first time
- (Possibly) Fixed disconnects w/ quest completion
- Fixed walkspeed resetting to default when entering a new cell/pad
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Approved, use at your own risk.
it still has issue with characters position, like when you click begin botting your char moves to the center of the screen and gets stuck. but a temporary fix is to max skill range so it can attack
Quote Originally Posted by tonguetied View Post
it still has issue with characters position, like when you click begin botting your char moves to the center of the screen and gets stuck. but a temporary fix is to max skill range so it can attack
That's because you used cell grabber/jumper and it always selects center as the pad.

Just enter the room manually or input the pad yourself in the bot manager.
@Hunter Req Thread Update

Code:
8/1/2016
- Release

8/3/2016
- Added debug messages for when a bot command is executed in the console (not all commands though)
- possibly fixed first index bug
- new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
- workaround for the custom bot delay setting in more functions

8/3/2016 
- Revision II
- heavily fixed performance issues 
- drop configuration heavily fixed
- big thank you to woods_879 for bug reports contribution (will credit you in the future versions)

8/4/2016
- fixed the way the bot checks for items
- fixed problems with if statements inventory check

8/5/2016
- Revision III
- made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
- fixed "Join Room And Then Cell" to check for correct pad
- made "kill x for items" a bit more efficient on item checking
- possibly fixed "resume bot"
- fixed more issues with drop configuration (should work well now)
- fixed a problem where loading a bot won't apply drop configuration changes

8/8/2016
- Revision IV
- fixed a-ab kill conflicting with regular kill functions
- (possibly) fixed random disconnects
- fixed consoles not scrolling all the way down sometimes
- fixed autorelogin problem
- fixed load bot to properly register drop configuration
- fixed a minor issue with "Item In Inv" and "Item In Temp"
- "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
- once again, wouldn't have been possible without woods_879

8/14/2016
- Revision 4.5
- Added new command function "Kill x Until Quest Complete"
- Added if statement "If Quest Complete"
- Added an option in "Miscellaneous" to enable private rooms
- Map joining now wait til the map has loaded before going to the next index
- Sneak peek for a new feature coming in Revision V on the bottom right corner
- Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
- Fixed issues where the bot would be continuously attacking
- Fixed issues with drops not being picked up correctly
- Recoded how quests are completed

8/21/2016
- Revision V
- Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png
- Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png
*Use the power button on the bottom right to start/stop the autobot
*Courtesy to woods_879 for the bots
- Added a separate list of commands in the bot for map items
- Added a command to select a reward when completing a quest
- Fixed minor issue with Kill x Until Quest Completes
- Fixed issues with Rest If MP < & Rest If HP <
- Fixed minor issue with going to cells in the bot
- Fixed positioning of More Functions when opening for the first time
- (Possibly) Fixed disconnects w/ quest completion
- Fixed walkspeed resetting to default when entering a new cell/pad

9/2/2016
- Revision 5.5
- Added Generic Attack to the autobots
- Fixed Auto-Decline Drops breaking
- Fixed general problem relating quests
- Waiting on the server rewrite to go live

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Thanks for this.
There seems to be a problem with picking up items? I'm using "Kill for Items [{Monster} {Quantity}]" and used the drop configuration for the pickups. It disconnects me quite frequently, but not every time.
Posts 61–75 of 279 · Page 5 of 19
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