/Reapproved. Post back results and as always, use at your own risk.
OutdatedCetera [Windows/MAC/Linux]
This is probably the best update so far, I tested my bot for about 2 hours and everything worked perfectly.
Nice job!
Now with that said, I now have a request
Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
Nice job!
Now with that said, I now have a request
Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
Is it possible that you can make a function that allows the bot to buy an item from a shop automatically? Or is there already a way to do that and i just don't know it 

@Hunter Req Update and delete the post above this one. Squashed some more bugs.
Virus Scan 1
Virus Scan 2 (false positive; compressed the files)
Code:
8/1/2016 - Release 8/3/2016 - Added debug messages for when a bot command is executed in the console (not all commands though) - possibly fixed first index bug - new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between) - workaround for the custom bot delay setting in more functions 8/3/2016 - Revision II - heavily fixed performance issues - drop configuration heavily fixed - big thank you to woods_879 for bug reports contribution (will credit you in the future versions) 8/4/2016 - fixed the way the bot checks for items - fixed problems with if statements inventory check 8/5/2016 - Revision III - made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds) - fixed "Join Room And Then Cell" to check for correct pad - made "kill x for items" a bit more efficient on item checking - possibly fixed "resume bot" - fixed more issues with drop configuration (should work well now) - fixed a problem where loading a bot won't apply drop configuration changes 8/8/2016 - Revision IV - fixed a-ab kill conflicting with regular kill functions - (possibly) fixed random disconnects - fixed consoles not scrolling all the way down sometimes - fixed autorelogin problem - fixed load bot to properly register drop configuration - fixed a minor issue with "Item In Inv" and "Item In Temp" - "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion - once again, wouldn't have been possible without woods_879 8/14/2016 - Revision 4.5 - Added new command function "Kill x Until Quest Complete" - Added if statement "If Quest Complete" - Added an option in "Miscellaneous" to enable private rooms - Map joining now wait til the map has loaded before going to the next index - Sneak peek for a new feature coming in Revision V on the bottom right corner - Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements - Fixed issues where the bot would be continuously attacking - Fixed issues with drops not being picked up correctly - Recoded how quests are completed
Virus Scan 2 (false positive; compressed the files)
/Reapproved. Post back results and as always, use at your own risk.
@Hunter thread update messed up?
@Hunter Req Thread Update
Virus Scan 1
Virus Scan 2
Code:
8/1/2016 - Release 8/3/2016 - Added debug messages for when a bot command is executed in the console (not all commands though) - possibly fixed first index bug - new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between) - workaround for the custom bot delay setting in more functions 8/3/2016 - Revision II - heavily fixed performance issues - drop configuration heavily fixed - big thank you to woods_879 for bug reports contribution (will credit you in the future versions) 8/4/2016 - fixed the way the bot checks for items - fixed problems with if statements inventory check 8/5/2016 - Revision III - made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds) - fixed "Join Room And Then Cell" to check for correct pad - made "kill x for items" a bit more efficient on item checking - possibly fixed "resume bot" - fixed more issues with drop configuration (should work well now) - fixed a problem where loading a bot won't apply drop configuration changes 8/8/2016 - Revision IV - fixed a-ab kill conflicting with regular kill functions - (possibly) fixed random disconnects - fixed consoles not scrolling all the way down sometimes - fixed autorelogin problem - fixed load bot to properly register drop configuration - fixed a minor issue with "Item In Inv" and "Item In Temp" - "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion - once again, wouldn't have been possible without woods_879 8/14/2016 - Revision 4.5 - Added new command function "Kill x Until Quest Complete" - Added if statement "If Quest Complete" - Added an option in "Miscellaneous" to enable private rooms - Map joining now wait til the map has loaded before going to the next index - Sneak peek for a new feature coming in Revision V on the bottom right corner - Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements - Fixed issues where the bot would be continuously attacking - Fixed issues with drops not being picked up correctly - Recoded how quests are completed 8/21/2016 - Revision V - Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png - Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png *Use the power button on the bottom right to start/stop the autobot *Courtesy to woods_879 for the bots - Added a separate list of commands in the bot for map items - Added a command to select a reward when completing a quest - Fixed minor issue with Kill x Until Quest Completes - Fixed issues with Rest If MP < & Rest If HP < - Fixed minor issue with going to cells in the bot - Fixed positioning of More Functions when opening for the first time - (Possibly) Fixed disconnects w/ quest completion
Virus Scan 2
Thks for making the trainer.
like the UI very much
.
As of currently there's an issue with the walk speed, after entering a new cell, the walk speed will be reset to default and have to click the button to apply the speed again is there to a way to make it a fixed value?
like the UI very much
.As of currently there's an issue with the walk speed, after entering a new cell, the walk speed will be reset to default and have to click the button to apply the speed again is there to a way to make it a fixed value?
Could you please try reuploading your file? Archive doesn't seem to be complete.
This thread is closed for replies.
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