CoolOutdatedCetera [Windows/MAC/Linux]

Posts 46–60 of 279 · Page 4 of 19
/Reapproved. Post back results and as always, use at your own risk.
This is probably the best update so far, I tested my bot for about 2 hours and everything worked perfectly.
Nice job!

Now with that said, I now have a request
Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
Quote Originally Posted by woods_879 View Post
This is probably the best update so far, I tested my bot for about 2 hours and everything worked perfectly.
Nice job!

Now with that said, I now have a request
Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
Do you mean like a combo-box that list all the bot files in a certain folder?
Quote Originally Posted by 133spider View Post
Do you mean like a combo-box that list all the bot files in a certain folder?
Yeah, pretty much
Quote Originally Posted by woods_879 View Post
Yeah, pretty much
Sorry I didn't get the update out today. Had to deal with something personal. I'll try to get it released today. (and maybe if I have the time today I'll work on adding autobots.)
Quote Originally Posted by 133spider View Post
Sorry I didn't get the update out today. Had to deal with something personal. I'll try to get it released today. (and maybe if I have the time today I'll work on adding autobots.)
It's fine bruh, take it easy. You deserve a break anyways.

Auto bots is sorta redundant with quick bots
Is it possible that you can make a function that allows the bot to buy an item from a shop automatically? Or is there already a way to do that and i just don't know it
Quote Originally Posted by Experiment20 View Post
Is it possible that you can make a function that allows the bot to buy an item from a shop automatically? Or is there already a way to do that and i just don't know it
That would just be a packet.
@Hunter Req Update and delete the post above this one. Squashed some more bugs.

Code:
8/1/2016
- Release

8/3/2016
- Added debug messages for when a bot command is executed in the console (not all commands though)
- possibly fixed first index bug
- new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
- workaround for the custom bot delay setting in more functions

8/3/2016 
- Revision II
- heavily fixed performance issues 
- drop configuration heavily fixed
- big thank you to woods_879 for bug reports contribution (will credit you in the future versions)

8/4/2016
- fixed the way the bot checks for items
- fixed problems with if statements inventory check

8/5/2016
- Revision III
- made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
- fixed "Join Room And Then Cell" to check for correct pad
- made "kill x for items" a bit more efficient on item checking
- possibly fixed "resume bot"
- fixed more issues with drop configuration (should work well now)
- fixed a problem where loading a bot won't apply drop configuration changes

8/8/2016
- Revision IV
- fixed a-ab kill conflicting with regular kill functions
- (possibly) fixed random disconnects
- fixed consoles not scrolling all the way down sometimes
- fixed autorelogin problem
- fixed load bot to properly register drop configuration
- fixed a minor issue with "Item In Inv" and "Item In Temp"
- "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
- once again, wouldn't have been possible without woods_879

8/14/2016
- Revision 4.5
- Added new command function "Kill x Until Quest Complete"
- Added if statement "If Quest Complete"
- Added an option in "Miscellaneous" to enable private rooms
- Map joining now wait til the map has loaded before going to the next index
- Sneak peek for a new feature coming in Revision V on the bottom right corner
- Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
- Fixed issues where the bot would be continuously attacking
- Fixed issues with drops not being picked up correctly
- Recoded how quests are completed
Virus Scan 1
Virus Scan 2 (false positive; compressed the files)
/Reapproved. Post back results and as always, use at your own risk.
Quote Originally Posted by 133spider View Post
@Hunter thread update messed up?
Sorry, I've fixed the OP up.
@Hunter Req Thread Update

Code:
8/1/2016
- Release

8/3/2016
- Added debug messages for when a bot command is executed in the console (not all commands though)
- possibly fixed first index bug
- new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
- workaround for the custom bot delay setting in more functions

8/3/2016 
- Revision II
- heavily fixed performance issues 
- drop configuration heavily fixed
- big thank you to woods_879 for bug reports contribution (will credit you in the future versions)

8/4/2016
- fixed the way the bot checks for items
- fixed problems with if statements inventory check

8/5/2016
- Revision III
- made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
- fixed "Join Room And Then Cell" to check for correct pad
- made "kill x for items" a bit more efficient on item checking
- possibly fixed "resume bot"
- fixed more issues with drop configuration (should work well now)
- fixed a problem where loading a bot won't apply drop configuration changes

8/8/2016
- Revision IV
- fixed a-ab kill conflicting with regular kill functions
- (possibly) fixed random disconnects
- fixed consoles not scrolling all the way down sometimes
- fixed autorelogin problem
- fixed load bot to properly register drop configuration
- fixed a minor issue with "Item In Inv" and "Item In Temp"
- "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
- once again, wouldn't have been possible without woods_879

8/14/2016
- Revision 4.5
- Added new command function "Kill x Until Quest Complete"
- Added if statement "If Quest Complete"
- Added an option in "Miscellaneous" to enable private rooms
- Map joining now wait til the map has loaded before going to the next index
- Sneak peek for a new feature coming in Revision V on the bottom right corner
- Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
- Fixed issues where the bot would be continuously attacking
- Fixed issues with drops not being picked up correctly
- Recoded how quests are completed

8/21/2016
- Revision V
- Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png
- Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png
*Use the power button on the bottom right to start/stop the autobot
*Courtesy to woods_879 for the bots
- Added a separate list of commands in the bot for map items
- Added a command to select a reward when completing a quest
- Fixed minor issue with Kill x Until Quest Completes
- Fixed issues with Rest If MP < & Rest If HP <
- Fixed minor issue with going to cells in the bot
- Fixed positioning of More Functions when opening for the first time
- (Possibly) Fixed disconnects w/ quest completion
Virus Scan 1
Virus Scan 2
Thks for making the trainer.
like the UI very much .
As of currently there's an issue with the walk speed, after entering a new cell, the walk speed will be reset to default and have to click the button to apply the speed again is there to a way to make it a fixed value?
Could you please try reuploading your file? Archive doesn't seem to be complete.
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