External NoHands Help
Hi, Can someone help me with my external nohands, i'm not entirely sure what's wrong. I made a thread about forceupdate on externals and it apparantely works, so yea that part should be alright
DWORD LocalPlayer = ReadMemory<DWORD>(client + m_dwLocalPlayer); //localplayer
char nohands[256] = { 0 };
WriteMemory<char[256]>(LocalPlayer + m_szArmsModel, nohands ); //something must be wrong with this
DWORD _dwClientState = ReadMemory<DWORD>(engine + m_dwClientState); //forceupdate
WriteMemory<int>(_dwClientState + 0x16C, -1); //forceupdate