OutdatedGrimoire 3.4 | TESTING ONLY
You have to keep in mind though that most internet users don't actually read anything. They just click download and do whatever even if the one their downloading is an obvious virus.
And if they run into a problem they just complain on some forum site or text/image board and not actually do anything to fix it first.
And if they run into a problem they just complain on some forum site or text/image board and not actually do anything to fix it first.
Hey! I was wondering if your still looking for testers, i'd like to help 

since this is a popular thread right now... how do i go to ultra drakath with grimoire without completing the main quest line because i just get a black screen and ive tried jumping rooms left and right idk what to do im scared
@Biney can you add where theres a command, "Target Player: (name) " for PVP purposes :P
nvm, thank you for the fantastic tool though
Will you still add the command to auto-relog if "Quest Complete Failed"?
suggstion(s): not sure how viable this is but, a sort of panic option that will get the bot to change rooms when someone else enters.
when people enter a given cell/pad (or pad/cell, whatever) in a room, this packet shows up in the logger:
%xt%zm%retrieveUserData%#####%#####%
where the # are numbers.
if someone is botting, with private rooms checked and the so called panic button option checked, upon someone entering the exact room the user is in (not just the map in general, as the packet does not seem to show up in that case), but the same screen as the user, the bot could immediately enter cell/pad blank/blank, and immediately logout, or immediately head to battleon, or whatever. immediately logging out without changing pad/cell makes more sense as teleporting from cell/pad to cell/pad is still technically cheating. obviously this would disrupt the quest flow but temporary time delay>perma (or even temp) ban,if someone actually decides to report with video of abuse.
there may also be an easier way to track/monitor the number of people in the room but idk (ie if it ever changes to more than 1 in general and private rooms is checked, even if the other player does not ever enter the same screen the user is in, then rejoin battleon and then a new private room or just a new private room immediately).
also another idea is that if someone does enter your private room while botting, i.e. your room number is less than 20? Like newbie-20 or newbie-1 would be normal, i.e. public rooms, but if it's greater than 20, all this stuff goes into effect? Not sure. because you can have private rooms checked but still be in a public room
you could also reply with canned chat responses (as these have particular packets) if someone does manage to speak to you in a private room. they say hi, hello, or just whatever and you automatically reply with "See you later" (%xt%zm%cc%1%cb%) and then you're gone. so at least appears as though you were present, and that you didn't just leave your computer botting overnight.
edit: also after the bot runs away or whatever, it could restart at the index it left off or or something like that. or at the first index, it doesn't really matter.
when people enter a given cell/pad (or pad/cell, whatever) in a room, this packet shows up in the logger:
%xt%zm%retrieveUserData%#####%#####%
where the # are numbers.
if someone is botting, with private rooms checked and the so called panic button option checked, upon someone entering the exact room the user is in (not just the map in general, as the packet does not seem to show up in that case), but the same screen as the user, the bot could immediately enter cell/pad blank/blank, and immediately logout, or immediately head to battleon, or whatever. immediately logging out without changing pad/cell makes more sense as teleporting from cell/pad to cell/pad is still technically cheating. obviously this would disrupt the quest flow but temporary time delay>perma (or even temp) ban,if someone actually decides to report with video of abuse.
there may also be an easier way to track/monitor the number of people in the room but idk (ie if it ever changes to more than 1 in general and private rooms is checked, even if the other player does not ever enter the same screen the user is in, then rejoin battleon and then a new private room or just a new private room immediately).
also another idea is that if someone does enter your private room while botting, i.e. your room number is less than 20? Like newbie-20 or newbie-1 would be normal, i.e. public rooms, but if it's greater than 20, all this stuff goes into effect? Not sure. because you can have private rooms checked but still be in a public room
you could also reply with canned chat responses (as these have particular packets) if someone does manage to speak to you in a private room. they say hi, hello, or just whatever and you automatically reply with "See you later" (%xt%zm%cc%1%cb%) and then you're gone. so at least appears as though you were present, and that you didn't just leave your computer botting overnight.
edit: also after the bot runs away or whatever, it could restart at the index it left off or or something like that. or at the first index, it doesn't really matter.
Can't you just use the command /join newbie-999999" instead? This will spawn you in a private room with a random number everytime like /newbie-95624
And there actually also is the option under "Misc": if Number of players in room is greater than
So you can use that to change room in your loop too.
I'm not totally sure if that is what you mean though.
But about the canned chat. You would need to make an AI for that. If you say hi and goodby everytime. Then it will become only more obvious.
And there actually also is the option under "Misc": if Number of players in room is greater than
So you can use that to change room in your loop too.
I'm not totally sure if that is what you mean though.
But about the canned chat. You would need to make an AI for that. If you say hi and goodby everytime. Then it will become only more obvious.
cool i'll check out the misc option but the way the random room join thing works is that people can sometimes, albeit rarely, still stumble upon you. the way quest completion is currently done by all bots is by going to the blank/blank cell/pad and if that doesn't scream cheats, i dont know what does. ill check out the number of players in room thing for sure though thanks. and about the chat, it doesn't have to be only one option, it can be literally any of the canned chat commands (especially if you're on twilly), pretty much anything to indicate you're a human lol. if it stuck to only one thing, you're right, it would be pretty obvious though 
edit: i suppose im asking for the option to have the bot be able to turn in quests without doing the weird cell thing. pretty sure bots once did that to begin with but if we could have an option for that, it would nice

edit: i suppose im asking for the option to have the bot be able to turn in quests without doing the weird cell thing. pretty sure bots once did that to begin with but if we could have an option for that, it would nice
Goto the "Combat" settings. And disable "Exit combat before completing Quest"
Quests can't be completed in combat, so it rejoins the cell to escape combat. If you disable it, the weird cell thing won't happen.
BUT you need to make sure it isn't in combat then.
When you are fighting a single enemy, it's no problem.
But when there are multiple enemies and you use AoE attacks. Then you add something to escape combat yourself. Walk to another cell, join a new map/battleon, the misc option if (not) In Combat ... etcetera
edit: same for "exit combat before resting" if you use rest commands btw.
Quests can't be completed in combat, so it rejoins the cell to escape combat. If you disable it, the weird cell thing won't happen.
BUT you need to make sure it isn't in combat then.
When you are fighting a single enemy, it's no problem.
But when there are multiple enemies and you use AoE attacks. Then you add something to escape combat yourself. Walk to another cell, join a new map/battleon, the misc option if (not) In Combat ... etcetera
edit: same for "exit combat before resting" if you use rest commands btw.
awesome, thanks man
Can you make a thing in the options that make it so that you dont automatically respawn in the cell you were previously in when you die?
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