I've been tinkering my way toward writing a 2D RPG and am currently looking for a viable solution to exposing my engine/core or what have you to a scripting engine.
I tried to get CS-Script to work as I would much prefer C#, MoonSharp and Jint work well but I'd rather not use them unless necessary. Does anyone here know how I can get CS-Script to work on .Net Core? It's likely that I don't understand the tooling well enough coming from a windows/visual studio background, but I've been using Ubuntu for years now. I'm open to suggestions but would prefer to get CS-Script working, any help is greatly appreciated, thanks guys.