if( Menu.mOpt[24].nopt > 0 ) //Glitcher
{
this->PushToConsole("BaseMoveAccel 3500.000000");
this->PushToConsole("StartAccel 700.000000");
this->PushToConsole("MaxAccel 3500.000000");
this->PushToConsole("AccelInc 6000.000000");
this->PushToConsole("WalkVel 250.000000");
this->PushToConsole("FRunVel 350.000000");
this->PushToConsole("BRunVel 350.000000");
this->PushToConsole("SRunVel 350.000000");
} else {
this->PushToConsole("BaseMoveAccel 90000.000000");
this->PushToConsole("StartAccel 90000.000000");
this->PushToConsole("MaxAccel 90000.000000");
this->PushToConsole("AccelInc 90000.000000");
this->PushToConsole("WalkVel 90000.000000");
this->PushToConsole("FRunVel 90000.000000");
this->PushToConsole("BRunVel 90000.000000");
this->PushToConsole("SRunVel 90000.000000");
}
if( Menu.mOpt[24].nopt > 0 ) //Glitcher
{
this->PushToConsole("BaseMoveAccel 90000.000000");
this->PushToConsole("StartAccel 90000.000000");
this->PushToConsole("MaxAccel 90000.000000");
this->PushToConsole("AccelInc 90000.000000");
this->PushToConsole("WalkVel 90000.000000");
this->PushToConsole("FRunVel 90000.000000");
this->PushToConsole("BRunVel 90000.000000");
this->PushToConsole("SRunVel 90000.000000");
} else {
this->PushToConsole("BaseMoveAccel 3500.000000");
this->PushToConsole("StartAccel 700.000000");
this->PushToConsole("MaxAccel 3500.000000");
this->PushToConsole("AccelInc 6000.000000");
this->PushToConsole("WalkVel 250.000000");
this->PushToConsole("FRunVel 350.000000");
this->PushToConsole("BRunVel 350.000000");
this->PushToConsole("SRunVel 350.000000");
}