hfssign

Posts 61–75 of 132 · Page 5 of 9
Quote Originally Posted by Daegalus View Post
So far, all the changes that I have tried to do are completely UI changes. Including EXP/AP changes to mobs/quests/etc. Shop changes are also just UI changes.

to answer gohan, I believe I saw SP/Tranaformation info in the 76824....hfs, as one of the text files. Not sure if they work at all though.

My goal right now is to somehow get AP Capsules to work :P
nothing in that file just a huge usm.comp file for lann that spits out a bunch of gibberish text

Quote Originally Posted by Weird0ne View Post
I just extracted all of mine lmao.
Imma take a look at all of em later.
mk post your results on any good things you find
Quote Originally Posted by gohan2525 View Post
nothing in that file just a huge usm.comp file for lann that spits out a bunch of gibberish text
Oh I'm sorry, gave you the wrong file. Forgot to cleanup my testing folder, it was this one: 763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B, it was posted earlier in this thread. look into the action_table_player, I jsut gave it a quick look and it seem sto have all the damage calculations in ti for all attacks, including SP.
1HKO hack posted pending approval. You'll get pretty much all your answers there :P

As for the swords, I didn't buy them that way, I had to make a minor adjustment post-purchase. And yes, I do believe they work. Sadly, the +200 luck doesn't seem to have stuck though. I'll be wanting to figure out why eventually (if this isn't patched by then, heh).

For my next trick, I believe I shall make Brynn craft AP caps. That will have to wait for later tonight though.
Quote Originally Posted by productolith View Post
Just FYI, editing files will affect any boat you host, and everyone in it will have the same affects as you. So be discreet with the usage.

A couple of important files can be found described throughout the thread.
Same affects? Does item_data.txt count too? Because then it would be nice to see a legit player transforming anytime he wants(yes not even a legit player should be able to resist that) and then reporting him without him actually done anything lol. Can this guy be banned then? especially if it's a third one who is the actual reporter.
Just to clarify, are these the correct steps?

1. Convert HFS file into ZIP using VZIPFLIP.
2. Go into the ZIP file and change whatever you want.
3. Save the archive with the changes you made.
4. Convert the ZIP back into HFS using VZIPFLIP.
5. Use HFSSIGN to sign the new HFS.

I just want to make sure what I'm doing is the right way, thanks
Quote Originally Posted by Raisinets View Post
Just to clarify, are these the correct steps?

1. Convert HFS file into ZIP using VZIPFLIP.
2. Go into the ZIP file and change whatever you want.
3. Save the archive with the changes you made.
4. Convert the ZIP back into HFS using VZIPFLIP.
5. Use HFSSIGN to sign the new HFS.

I just want to make sure what I'm doing is the right way, thanks
Yes but that seemed to work for me only when the HFS file was in the same folder as hfssign. In that folder i just drag 'n dropped the hfs file on the exe and it was done.
Quote Originally Posted by Doomsday.today View Post
Yes but that seemed to work for me only when the HFS file was in the same folder as hfssign. In that folder i just drag 'n dropped the hfs file on the exe and it was done.
Ah yes, I always put any file to be touched in the same directory as the main program itself for ease

I guess my little idea didn't work then (I tried turning premium rookie stuff into dark crest and removed the requirements to create potions and feathers lol!)

Anyway, as a friendly advise to all, just don't spawn dev items if you ever find a way, as that's a sure fire way to get detected from what we've experienced in the past
Quote Originally Posted by gohan2525 View Post
anyone know the hfs where the damage modifiers are for weps and objects also transformation sp

edit 2 anyone got a useful list of hfs dont wanna extract them all
If you're wanting to set required sp to 0 for trans and other sp skills look towards the bottom of item_data in 763FD.
It wouldn't be possible to make the effects of other potions give AP in that same file would it?
Quote Originally Posted by wherewho View Post
It wouldn't be possible to make the effects of other potions give AP in that same file would it?
That's what I have been trying to find, but I can't find any example usage of AP giving so that I can try to implant it into a normal potion or something.
Not sure how to edit posts, sorry. But I took out the line "is vocation skill 1" from the transformation skill and I can spam it now, not sure if I get exp though.
Yep, I got exp and I can reuse the skill as many times as I want.
Quote Originally Posted by wherewho View Post
Not sure how to edit posts, sorry. But I took out the line "is vocation skill 1" from the transformation skill and I can spam it now, not sure if I get exp though.
No you don't because vindictus uses this for checking the usage of a transformation skill. But I use unlimited trans just for fun not for spamming EXP so it's not a big problem for me. I think you get EXP somehow if you put this into another SP skill but you should be able to use it 1 hour later only, too then.
Anyone wants me to release unlimited SP and unlimited Trans(Yeah no 1 hour CD)?
Quote Originally Posted by Doomsday.today View Post
Anyone wants me to release unlimited SP and unlimited Trans(Yeah no 1 hour CD)?
All this will be patched soon, so if is to release something, better release all ;x
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