QuestionHelpisnipe "backflip"

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isnipe "backflip"
Hi everyone hoping that someone could help me out.

I'm trying to add a "back-flip" rotation to a Isnipe mod but am having difficulty

Code:
Rotation() //360 rotation
{
	self endon ( "disconnect" );
        	self endon ( "death" );
        	self notifyOnPlayerCommand("fx1", "+actionslot 1");
        	for(;;)
        	{
                	self waittill("fx1");
                	for(i=0; i<=360; i+=20)
                	{
                        		self setPlayerAngles(self.angles+(0,0,i));
                        		wait 0.01;
                	}
        	}
}
does anyone know what part of this i should edit to have a "backflip" effect?

 
or if this could work.
spawning an entity, attach it to yourself and rotate the entity to make it do a backflip, and since it is linked to you, make you do one as well. but i have no idea how one would code this.
I don't think that movement is possible, but maybe
i saw it once in a old AIW server
Check out Yamato's Snipe mod
Posts 1–4 of 4 · Page 1 of 1

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