trait method QName(PackageNamespace("", "#0"), "addSpeechBalloon")
getlocal0
getlex QName(PackageNamespace(""), "_-089")
getlocal2
subtract
dup
setlocal 13
convert_d
getlex QName(PackageNamespace(""), "_-gC")
convert_d
divide
callproperty QName(PackageNamespace(""), "g2r_color"), 1
setlocal 14
pop getlocal 13
pop getlocal 14
trait method QName(PackageNamespace(""), "g2r_color")
method
refid "com.company.assembleegameclient.objects:GameObject/g2r_color"
param QName(PackageNamespace(""), "Number")
returns QName(PackageNamespace(""), "int")
body
maxstack 7
localcount 2
initscopedepth 1
maxscopedepth 1
code
getlocal1
pushdouble .5
ifgt OVER_50
pushint 16776960 ; yellow
pushint 1280
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 50
getlocal1
pushbyte 100
multiply
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
subtract
returnvalue
OVER_50:
pushint 65280 ; green
pushint 327680
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 100
getlocal1
pushbyte 100
multiply
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
add
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PrivateNamespace("*", "_-0cm:_-Mp#0"), "_-0Xd")
method
refid "_-0cm:_-Mp/_-0Xd"
param QName(PackageNamespace("_-0Fo"), "_-U0")
returns QName(PackageNamespace(""), "void")
body
maxstack 10
localcount 6
initscopedepth 9
maxscopedepth 10
code
returnvoid
pushfalse
pushtrue
setlocal 4
<rotmg>
<mod id="Fullscreen v2">
<!-- Don't scale screen with window size adjustment [EXACT_FIT]-->
<code file2mod="WebMain.class.asasm"
line="265">
fsv2_1.txt
</code>
<code file2mod="com/company/assembleegameclient/engine3d/Face3D.class.asasm"
line="969">
fsv2_2.txt
</code>
<!-- Increase view distance (part 2) -->
<code file2mod="com/company/assembleegameclient/map/_-DH.class.asasm"
line="1239">
fsv2_3.txt
</code>
<!-- Remove black gradient by side bar -->
<code file2mod="com/company/util/_-024.class.asasm"
line="251">
fsv2_4.txt
</code>
<!-- Remove ugly blue screen -->
<code file2mod="_-0wP/NexusBackground.class.asasm"
line="156">
fsv2_5.txt
</code>
<!-- Minimap teleport menu fix (part 1) -->
<code file2mod="_-kC/Menu.class.asasm"
line="755">
fsv2_6.txt
</code>
<!-- Minimap teleport menu fix (part 2) -->
<code file2mod="_-0PK_/_-11O.class.asasm"
line="837">
fsv2_7.txt
</code>
<!-- Repositioning of side bar -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="3126">
7.0.0_fsv2_8.txt
</code>
<!-- Repositioning of textbox -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="3126">
fsv2_12.txt
</code>
<!-- Repositioning of rank -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="3405">
fsv2_9.txt
</code>
<!-- Repositioning of guild -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="3423">
fsv2_10.txt
</code>
<!-- Repositioning of gold fame -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="3439">
fsv2_11.txt
</code>
<!-- Removal of loading screen -->
<code file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"
line="487">
fsv2_5.txt
</code>
</mod>
</rotmg>
<?xml version="1.0"?> -<rotmg> -<mod id="Fullscreen v2"> <!-- Don't scale screen with window size adjustment [EXACT_FIT]--> <code line="265" file2mod="WebMain.class.asasm"> fsv2_1.txt </code> <code line="969" file2mod="com/company/assembleegameclient/engine3d/Face3D.class.asasm"> fsv2_2.txt </code> <!-- Increase view distance (part 2) --> <code line="1239" file2mod="com/company/assembleegameclient/map/_-DH.class.asasm"> fsv2_3.txt </code> <!-- Remove black gradient by side bar --> <code line="251" file2mod="com/company/util/_-024.class.asasm"> fsv2_4.txt </code> <!-- Remove ugly blue screen --> <code line="156" file2mod="_-0wP/NexusBackground.class.asasm"> fsv2_5.txt </code> <!-- Minimap teleport menu fix (part 1) --> <code line="755" file2mod="_-kC/Menu.class.asasm"> fsv2_6.txt </code> <!-- Minimap teleport menu fix (part 2) --> <code line="837" file2mod="_-0PK_/_-11O.class.asasm"> fsv2_7.txt </code> <!-- Repositioning of side bar --> <code line="3129" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> 7.0.0_fsv2_8.txt </code> <!-- Repositioning of textbox --> <code line="3129" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> fsv2_12.txt </code> <!-- Repositioning of rank --> <code line="3405" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> fsv2_9.txt </code> <!-- Repositioning of guild --> <code line="3423" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> fsv2_10.txt </code> <!-- Repositioning of gold fame --> <code line="3439" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> fsv2_11.txt </code> <!-- Removal of loading screen --> <code line="487" file2mod="com/company/assembleegameclient/game/GameSprite.class.asasm"> fsv2_5.txt </code> </mod> </rotmg>