Code:
cGameClientShell *pGameClientShell = *(cGameClientShell**)ADDR_GCS; //... cPlayerManager *pPlayerManager = (cPlayerManager*)pGameClientShell->GetPlayerManager(); //... DWORD ADDR_PLAYERSTATUS = pPlayerManager + 0x30
cGameClientShell *pGameClientShell = *(cGameClientShell**)ADDR_GCS; //... cPlayerManager *pPlayerManager = (cPlayerManager*)pGameClientShell->GetPlayerManager(); //... DWORD ADDR_PLAYERSTATUS = pPlayerManager + 0x30