Sir @
Alex_Agnew For the Source
The last Help!!!! For This Prob
Why My Weapon Are Disconeted When me Shot of zombie
#include <windows.h>
#include <stdio.h>
#define ADR_Playerpointer 0x009DA710
#define ADR_Serverpointer 0x009D96B8
#define OFS_Weapon1 0x00101EC
#define OFS_Weapon2 0x00101EE
#define OFS_Weapon3 0x00101F0
struct CPlayer //Update by Coderz
{
char xMervin4[12];//0x101E0
DWORD Weapon1;//0x101EC
DWORD Weapon2;//0x101EE
DWORD Weapon3;//0x101F0
};
float Weapon1 = 0;
float Weapon2 = 0;
float Weapon3 = 0;
char * weapons [] = { "DC_TAR_21_GOLD [277]"};
DWORD *Player= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;
void Weapon()
{
DWORD Player = *(DWORD*)ADR_Playerpointer;
if (Player != 0)
{
if(GetAsyncKeyState(VK_INSERT)&1)
{
for(int i = 0; i<32; i++)
{
CPlayer* Player;
*(long*)(Player+OFS_Weapon1) = 277; //We set our nuckles
*(long*)(Player+OFS_Weapon2) = 277; //We set our nuckles
*(long*)(Player+OFS_Weapon3) = 277; //We set our nuckles
}
}
}
}
void ProJectBMPH()
{
for(;; )
{
if(*Player)
{
Weapon();
}
if(*outgame)
{
Weapon();
}
Sleep(100);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"BMPH,Mervin Coderz","Created",MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Weapon, 0, 0, 0);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)ProJectBMPH, 0, 0, 0);
}
return TRUE;
}