New hack ideas

Posts 76–90 of 848 · Page 6 of 57
Quote Originally Posted by JustAnoobROTMG View Post
-> And, of course, make the hack works the right way and not the public way (label placement FTW)
interesting
Display Event HP in QuestTooltip?
Shouldn't be too difficult cause you have the good gameobject in parameters of the "init".
But , you may still have to mess with a SB i guess.
Quote Originally Posted by JustAnoobROTMG View Post
Display Event HP in QuestTooltip?
Shouldn't be too difficult cause you have the good gameobject in parameters of the "init".
But , you may still have to mess with a SB i guess.
Oh I really like that one. Thanks for the idea Will try it when I get home
Quote Originally Posted by JustAnoobROTMG View Post
Display Event HP in QuestTooltip?
Shouldn't be too difficult cause you have the good gameobject in parameters of the "init".
But , you may still have to mess with a SB i guess.
I also remember nilly's event boss hp bar on the top left (if you dig some of her old releases there are some screens with it), but also, nice suggestion aswell!
Quote Originally Posted by JustAnoobROTMG View Post
Something you want to keep for yourself, maat :
Improved NO-SS
-> Dont block quiet in Oryx castle because its too obvious you are hacking
-> Dont block stunned in tombs , same reason
And both cause random d/c in those dungeons
-> And, of course, make the hack works the right way and not the public way (label placement FTW)

I try something new myself
I think I know where to place the label, but is that just it? Doesn't it kick you anymore then?
Pretty useless hack I guess, but moving eggs to purple bag?

Also I found the pic that nilly posted about quest health bars:
DC god mode hack: If your HP is on X, and you take a bullet which does X+1 damage (bullet with more damage than your hp can handle), the client will dc you instead of saying that you got hit?
Quote Originally Posted by Plus22 View Post
DC god mode hack: If your HP is on X, and you take a bullet which does X+1 damage (bullet with more damage than your hp can handle), the client will dc you instead of saying that you got hit?
Very easy to do. The issue is that the server has it's own damage checks regardless of whether the client sends a PlayerHit packet. While you will still get away in many situations, getting shotgunned, i.e. too many projectiles hit you between NewTick packets for your client to catch up and nexus you, will still kill you. Just saying that gives me an idea on how to counter it though...
Quote Originally Posted by Knorrex View Post
Cutie

Quote Originally Posted by Plus22 View Post
DC god mode hack: If your HP is on X, and you take a bullet which does X+1 damage (bullet with more damage than your hp can handle), the client will dc you instead of saying that you got hit?
I'm working on this right now, but there is little chance of a release depending on how well it works. I think nilly already has this
Quote Originally Posted by maat7043 View Post
I'm working on this right now, but there is little chance of a release depending on how well it works. I think nilly already has this
Looking forward for the quest health hack!
Quote Originally Posted by maat7043 View Post
I'm working on this right now, but there is little chance of a release depending on how well it works. I think nilly already has this
There's something similar that works pretty well someone has told me about, but I won't be saying anything about it. Giving a hint might expose it.
I'd rather leave that to a proxy
How about replacing every bag in the game as a white bag so we can feel a sense of achievement whenever we solo those giant crabs?
Quote Originally Posted by MrRunner View Post
How about replacing every bag in the game as a white bag so we can feel a sense of achievement whenever we solo those giant crabs?


What about learning to play instead of using clients that do mostly everything for you? You'll get your achievements. (and whitebags aswell)
Posts 76–90 of 848 · Page 6 of 57

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us