New hack ideas

Posts 61–75 of 848 · Page 5 of 57
Lol idc that enemies can shoot me too...i can dodge. Also loot notifier would be beast to have.
And type /tp to teleport. And /lock
Quote Originally Posted by Zaynecrisis View Post
Lol idc that enemies can shoot me too...i can dodge. Also loot notifier would be beast to have.
And type /tp to teleport. And /lock
Can you even search? RR already offers those things
Piercing shots. Doesn't seem to useful to those who don't want to be caught using a client.

An idea that screws all the fucknubs would be to have a client that can autospam "I use a hacked client taken from MPGH!" when the player enters the nexus, because all these noobs go around denying they use clients while calling others shit players is beginning to piss me off a bit.

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On another note, finding what the rock constructs say and removing them or blocking them out would be a good place to start. It's hell on a rogue.
Quote Originally Posted by SwedenDaze View Post
Piercing shots. Doesn't seem to useful to those who don't want to be caught using a client.

An idea that screws all the fucknubs would be to have a client that can autospam "I use a hacked client taken from MPGH!" when the player enters the nexus, because all these noobs go around denying they use clients while calling others shit players is beginning to piss me off a bit.

-----------
-----------

On another note, finding what the rock constructs say and removing them or blocking them out would be a good place to start. It's hell on a rogue.
Can Disable the Rock Constructs sadly. You can make it so that the quest doesn't show up, but you cant make it show a different quest because the server only sends you one at a time.
So what do you think about the entering full realms idea? Is it possible? @maat7043
Quote Originally Posted by Plus22 View Post
So what do you think about the entering full realms idea? Is it possible? @maat7043
I looked into this. There is a check to see if the portal you are standing on is locked before you enter. see _-###/PortalPanel.class.asasm
There are three key trait methods in here. 1st Handles if you click Enter Portal. 2nd Handles if you try to enter with the interact key. 3rd is actually called by the first two if you pass all of the checks to enter the portal (PortalPanel/EnterPortal).

I am pretty sure that they would have made this serversided, but I havent tried it personally. It should be extremely easy to bypass the checks in the methods I mentioned, but I think it will be in vain.

I will try later
Quote Originally Posted by maat7043 View Post
I looked into this. There is a check to see if the portal you are standing on is locked before you enter. see _-###/PortalPanel.class.asasm
There are three key trait methods in here. 1st Handles if you click Enter Portal. 2nd Handles if you try to enter with the interact key. 3rd is actually called by the first two if you pass all of the checks to enter the portal (PortalPanel/EnterPortal).

I am pretty sure that they would have made this serversided, but I havent tried it personally. It should be extremely easy to bypass the checks in the methods I mentioned, but I think it will be in vain.

I will try later
It is server sided for dungeons. Not sure about realms though.
Please let us know if you find out!
Quote Originally Posted by maat7043 View Post
I looked into this. There is a check to see if the portal you are standing on is locked before you enter. see _-###/PortalPanel.class.asasm
There are three key trait methods in here. 1st Handles if you click Enter Portal. 2nd Handles if you try to enter with the interact key. 3rd is actually called by the first two if you pass all of the checks to enter the portal (PortalPanel/EnterPortal).

I am pretty sure that they would have made this serversided, but I havent tried it personally. It should be extremely easy to bypass the checks in the methods I mentioned, but I think it will be in vain.

I will try later
It IS possible to enter full realms.
Full realms are server sided aswell.
Quote Originally Posted by Knorrex View Post
Full realms are server sided aswell.
I've heard that @nilly has somehow managed to do this
Quote Originally Posted by CrazyJani View Post
I've heard that @nilly has somehow managed to do this
What I did was make a hack that allowed the client to connect to full servers which is different from connecting to full realms. Connecting to realms works like this: When you click to enter a portal, the client sends a useportal packet to the server with the objectid of the portal you're using. If the realm isn't full, the server will send back a reconnect packet allowing your client to connect to the realm (contains server information and all that). If the server is full, you receive no such packet. So unless you know the server ahead of time it isn't possible to connect to it when it reads full.
Quote Originally Posted by nilly View Post
What I did was make a hack that allowed the client to connect to full servers which is different from connecting to full realms. Connecting to realms works like this: When you click to enter a portal, the client sends a useportal packet to the server with the objectid of the portal you're using. If the realm isn't full, the server will send back a reconnect packet allowing your client to connect to the realm (contains server information and all that). If the server is full, you receive no such packet. So unless you know the server ahead of time it isn't possible to connect to it when it reads full.
It seems like I remembered wrong
Interested..
Yo, make a hack with sprite world no-clip, Nexus at 30%, and Auto-aim
Something you want to keep for yourself, maat :
Improved NO-SS
-> Dont block quiet in Oryx castle because its too obvious you are hacking
-> Dont block stunned in tombs , same reason
And both cause random d/c in those dungeons
-> And, of course, make the hack works the right way and not the public way (label placement FTW)

I try something new myself
Posts 61–75 of 848 · Page 5 of 57

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