That explains the Stridelogger bit. I was looking at his code and wondering why there was no DllMain or anything. It seems kind of incomplete, and doesn't make any sense. Expecially because all of this o_O:
Code:
const BYTE bBlue[60] =
{
0x42, 0x4D, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x12, 0x0B, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00
};
I never coded D3d, but there is an easier way of declaring colors right? Why in the hell would you need 60 seperate char values to declare a color. Expecially because most screens only display a 32bit color which is stil 2^32 = 4 294 967 296 different colors. Which is fkin plenty o_O.