Endereços e Console Class
Vou postar alguns endereços, e a classe dos consoles também..
Se algum endereço estiver errado, sintam - se a vontade em me corrigir 
Endereços
Code:
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Combat Arms Logger
Credits : Coder.Fail, Coder.Dias, Fenix, xCyniu, We11ngton, Mr_Supremo,
Coder.Dash, Gellin, Matrix - X, Tayp.Anonymous, Code64
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Engine Entry Point : 0x460000
Engine .code Size : 0x2D3200
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x626C00
CShell .code Offset : 0x1000
// [ Hook Engine ]
#define StartOptimized2D 0x54DF80
#define PresentEngine 0x65BA56
#define BeginEndScene 0x5AFAB6
#define DipEngine 0x65EB0D
#define Start3D 0x54DBAF
#define EndScene 0x5AEF53
// [ Engine.exe ]
#define DeviceGame 0x95E8D0
#define LTClientEXE 0x4916E0
#define SendToServer 0x47B940
#define WorldToScreen 0x49D7A0
#define CursorCenter 0x7BC3C4
#define DrawPrimitive 0x7D7B1C
#define IntersectSegment 0x478367
#define GlassWall 0x5AE669
#define WireFrame 0x5B6369
#define RemoveTexture 0x5AE67C
#define FullBright 0x5AE802
Failed to update RemoveEffects
#define Bypass 0x539949
// [ CShell.dll ]
#define UnlimitedAmmo 0x374611A7
#define LTClientDLL 0x37996FE4
#define PlayerByIndex 0x371A0A40
#define GCS 0x379D5070
#define PlayerManager 0x379D5154
#define PlayerStatus 0x379B4AD4
#define LocalPlayer 0x371A1460
#define ClientInfoMgr 0x37996D3C
#define CameraUpdate 0x3736FFFF
#define WeaponMGR 0x379FEB14
#define GetConsoleInt 0x373C2540
#define LTCommon 0x37A074A8
#define BuildFont 0x375CE180
#define GetFontHandle 0x37385E90
#define FillFont 0x375CEE30
#define FontECX 0x379FE9DC
#define LocalPTR 0x37A0557C
#define LTCSBase 0x37996FC8
#define SuperBullets 0x37465136
#define ESPNames1 0x3711F91C
#define ESPNames2 0x3711F94A
#define NoRecoil 0x3736CF98
Failed to update NoReload
// [ PushToConsole ]
#define Consoles 0x37981E10
#define Statitics 0x37981F54
#define FPS 0x37981F30
#define Jump 0x37983128
#define PickUP 0x3798ACCC
#define BaseMoveAccel 0x37983008
#define StartAccel 0x3798302C
#define MaxAccel 0x37983050
#define AccelInc 0x37983074
#define WalkVel 0x37983098
#define BRunVel 0x379830E0
#define FRunVel 0x379830BC
#define SRunVel 0x37983104
#define DuckVel 0x37982FC0
Endereços pegos : 55
Endereços não pegos : 2
Classe
Code:
class cConsoles
{
public:
char _0x0000[288];
float iFPS; //0x0120
char _0x0124[32];
float iStatitics; //0x0144
char _0x0148[104];
float iDuckVel; //0x01B0
char _0x01B4[836];
float iBaseMoveAccel; //0x04F8
char _0x04FC[3360];
float iStartAccel; //0x121C
char _0x1220[32];
float iMaxAccel; //0x1240
char _0x1244[32];
float iAccelInc; //0x1264
char _0x1268[32];
float iWalkVel; //0x1288
char _0x128C[32];
float iFRunVel; //0x12AC
char _0x12B0[32];
float iBRunVel; //0x12D0
char _0x12D4[32];
float iSRunVel; //0x12F4
char _0x12F8[32];
float iSuperJump; //0x1318
char _0x131C[31648];
float iActivationDistance; //0x8EBC
char _0x8EC0[5504];
};//Size=0xA440
Créditos junto com os endereços..