BEM Auto Throw Boot Script

Posts 16–24 of 24 · Page 2 of 2
Can you change the coords for moving the boots closer from the inventory?
Quote Originally Posted by Jerico555 View Post
Can you change the coords for moving the boots closer from the inventory?
look for Mouse.Move to coordinate("X", "Y") under function("MoveBoots")
change the x and y to the coords you want.
I took screenshot by my self and its not working,

I believe its because screen location.
I am using 4 monitors

.Pixel pattern can be located on screen("39,40,41,1,1,71,62,42,0,-1,71,62,42,0,-2,68,64,53,0,-1,46,48,49,-1,0,39,40,41,-1,0,39,40,41,0,1,39,40,41,0,1,39,40,41,1,0,39,40,4 1,0,-1,39,40,41,1,1,51,48,41,-2,1,39,40,41,0,1,40,41,41,1,0,49,47,41", "50"

how do I write this line accordingly ?
Quote Originally Posted by thekingkas View Post
I took screenshot by my self and its not working,

I believe its because screen location.
I am using 4 monitors

.Pixel pattern can be located on screen("39,40,41,1,1,71,62,42,0,-1,71,62,42,0,-2,68,64,53,0,-1,46,48,49,-1,0,39,40,41,-1,0,39,40,41,0,1,39,40,41,0,1,39,40,41,1,0,39,40,4 1,0,-1,39,40,41,1,1,51,48,41,-2,1,39,40,41,0,1,40,41,41,1,0,49,47,41", "50"

how do I write this line accordingly ?
Actually, those numbers are not coordinates, but RGB values. They're fine, and it seems to me you need to close off a bracket at the end. 4 monitors means you will most likely need to readjust this value here

Code:
Mouse.Move to coordinate("779", "412")
Basically, just delete the numbers, click in the middle of the first set of ", and click on the magnifier glass. Then, enter Trove and press print screen. Now, back to BEM, go to the investigator window (it's the window that opened when you pressed on the magnifier), and you should be able to see a screenshot you took in game. Click on where you want to drop your boots (outside of the GUI), and it should work. If your location doesn't work, however, and your Trove is full screen, you can just type in
Code:
"0", "0"


- - - Updated - - -

Quote Originally Posted by GoodCrafter View Post
now working now, need update
pls
What seems to be the problem?


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Quote Originally Posted by neses View Post
htt p://i.hizliresim.com/ql1pMQ.png

when i press the start i get this error
Try copy pasting the code again, there might have been some little letter or symbol that was misplaced. It's too large for me to see without the whole code.
Quote Originally Posted by Milecar12 View Post


Actually, those numbers are not coordinates, but RGB values. They're fine, and it seems to me you need to close off a bracket at the end. 4 monitors means you will most likely need to readjust this value here

Code:
Mouse.Move to coordinate("779", "412")
Basically, just delete the numbers, click in the middle of the first set of ", and click on the magnifier glass. Then, enter Trove and press print screen. Now, back to BEM, go to the investigator window (it's the window that opened when you pressed on the magnifier), and you should be able to see a screenshot you took in game. Click on where you want to drop your boots (outside of the GUI), and it should work. If your location doesn't work, however, and your Trove is full screen, you can just type in
Code:
"0", "0"


- - - Updated - - -



What seems to be the problem?


- - - Updated - - -



Try copy pasting the code again, there might have been some little letter or symbol that was misplaced. It's too large for me to see without the whole code.
bot cant found boots on my screen, what i need to do?
I've never used BEM before but when I install it, it says my trial has already expired

Is there anyway you can convert this to work in AHK? I know that AHK does has RGB Searching so it should work.
Quote Originally Posted by Zombie View Post
I've never used BEM before but when I install it, it says my trial has already expired

Is there anyway you can convert this to work in AHK? I know that AHK does has RGB Searching so it should work.
Search on google "how to reset trial time Blueeyemacro"
use ahk like this
Imagesearch, Foundx, FoundY, 0, 0, 1600, 900, *50 c:\boot1.bmp <- put your boot image here
if errorlevel = 0
{
MouseClickDrag, Left, %FoundX%, %FoundY%, 100, 100
}
Quote Originally Posted by hzt View Post
use ahk like this
Imagesearch, Foundx, FoundY, 0, 0, 1600, 900, *50 c:\boot1.bmp <- put your boot image here
if errorlevel = 0
{
MouseClickDrag, Left, %FoundX%, %FoundY%, 100, 100
}
Thanks for this.

Took your part and adapted for every screen and made some adjustments for my personal use, here is my code:
Code:
#Persistent
	Numpad2::
	Loop
	{
	Sleep, 3000
	Imagesearch, Foundx, FoundY, 0, 0, A_ScreenWidth, A_ScreenHeight, *50 c:\boot.bmp
		if errorlevel = 0
			{
			MouseClickDrag, Left, %FoundX%, %FoundY%, 779, 412
			}
	}
Posts 16–24 of 24 · Page 2 of 2

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