[cfna]Player Client Offset Code: #define FlyHack 0xA24 #define FlyHackSupportZM 0x92C #define LessRecoil 0x5F0 #define LessRecoilSupportZM 0x500 #define NoSpread 0x5D0 #define NoSpreadSupportZM 0x4E0 #define SuperJump 0x628 #define SuperJumpSupportZM 0x53C
Originally Posted by [K]akashi WHY LESSRECOIL AND SUPERJUMP DIDN'T WORK FOR ME AND CF CLIENT ERROR REPORT ! beacause your code wrong
Originally Posted by +III+ can you post the new cfna address of norecoil and no spread? already new adresses - - - Updated - - - Originally Posted by [K]akashi MUST I USE LOOPS ? SO YOU CAN TELL ME THE LOOP what loop make less recoil if ingame change value to 0.0f
Originally Posted by progamerr47 already new adresses - - - Updated - - - what loop make less recoil if ingame change value to 0.0f that is offset not address
Originally Posted by progamerr47 already new adresses - - - Updated - - - what loop make less recoil if ingame change value to 0.0f DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll"); DWORD pCLTClientShell = *(DWORD*)(CShell+ dw_pLTClientShell);// DWORD pCLTPlayerClient = *(DWORD*)(pCLTClientShell + 0x70); if (pCLTPlayerClient) { for (int i = 0; i < 700; ++i) { *(DWORD*)(pCLTPlayerClient + LessRecoil) = 0; } } Loop moved , still error report ! and SUPERJUMP no effect in game
Originally Posted by +III+ that is offset not address use playerclient - - - Updated - - - Originally Posted by [K]akashi DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll"); DWORD pCLTClientShell = *(DWORD*)(CShell+ dw_pLTClientShell);// DWORD pCLTPlayerClient = *(DWORD*)(pCLTClientShell + 0x70); if (pCLTPlayerClient) { for (int i = 0; i < 700; ++i) { *(DWORD*)(pCLTPlayerClient + LessRecoil) = 0; } } Loop moved , still error report ! and SUPERJUMP no effect in game no dw_pLTClientShell use dw_pCLTPlayerClient and remove for loop
Originally Posted by progamerr47 use playerclient - - - Updated - - - no dw_pLTClientShell use dw_cltplayerclient and remove for loop Already used but got ERROR REPORT at lObby