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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › [cfna]Player Client Offset

[cfna]Player Client Offset

Posts 1–15 of 21 · Page 1 of 2
GA
gaerGAERHGaerherh
[cfna]Player Client Offset
Code:
#define FlyHack 0xA24
#define FlyHackSupportZM 0x92C
#define LessRecoil 0x5F0
#define LessRecoilSupportZM 0x500
#define NoSpread 0x5D0
#define NoSpreadSupportZM 0x4E0
#define SuperJump 0x628
#define SuperJumpSupportZM 0x53C
#1 · edited 8y ago · 8y ago
GI
gicogico223
how to search addy on c.e?
#2 · 8y ago
GA
gaerGAERHGaerherh
Quote Originally Posted by gicogico223 View Post
how to search addy on c.e?
no in ce im using findpattern
#3 · 8y ago
TO
tongzkie
do you have on ph?
#4 · 8y ago
M4
M4Z3
Good job
I still prefer the no recoil by the weaponmgr
#5 · 8y ago
[K]akashi
[K]akashi
WHY LESSRECOIL AND SUPERJUMP DIDN'T WORK FOR ME
AND CF CLIENT ERROR REPORT !
#6 · 8y ago
GA
gaerGAERHGaerherh
Quote Originally Posted by [K]akashi View Post
WHY LESSRECOIL AND SUPERJUMP DIDN'T WORK FOR ME
AND CF CLIENT ERROR REPORT !
beacause your code wrong
#7 · 8y ago
[K]akashi
[K]akashi
MUST I USE LOOPS ?
SO YOU CAN TELL ME THE LOOP
#8 · 8y ago
+III+
+III+
can you post the new cfna address of norecoil and no spread?
#9 · 8y ago
GA
gaerGAERHGaerherh
Quote Originally Posted by +III+ View Post
can you post the new cfna address of norecoil and no spread?
already new adresses

- - - Updated - - -

Quote Originally Posted by [K]akashi View Post
MUST I USE LOOPS ?
SO YOU CAN TELL ME THE LOOP
what loop make less recoil if ingame change value to 0.0f
#10 · 8y ago
+III+
+III+
Quote Originally Posted by progamerr47 View Post
already new adresses

- - - Updated - - -



what loop make less recoil if ingame change value to 0.0f
that is offset not address
#11 · 8y ago
[K]akashi
[K]akashi
Quote Originally Posted by progamerr47 View Post
already new adresses

- - - Updated - - -



what loop make less recoil if ingame change value to 0.0f
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pCLTClientShell = *(DWORD*)(CShell+ dw_pLTClientShell);//
DWORD pCLTPlayerClient = *(DWORD*)(pCLTClientShell + 0x70);
if (pCLTPlayerClient)
{
for (int i = 0; i < 700; ++i)
{
*(DWORD*)(pCLTPlayerClient + LessRecoil) = 0;


}
}

Loop moved , still error report !
and SUPERJUMP no effect in game
#12 · edited 8y ago · 8y ago
GA
gaerGAERHGaerherh
Quote Originally Posted by +III+ View Post


that is offset not address
use playerclient

- - - Updated - - -

Quote Originally Posted by [K]akashi View Post
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pCLTClientShell = *(DWORD*)(CShell+ dw_pLTClientShell);//
DWORD pCLTPlayerClient = *(DWORD*)(pCLTClientShell + 0x70);
if (pCLTPlayerClient)
{
for (int i = 0; i < 700; ++i)
{
*(DWORD*)(pCLTPlayerClient + LessRecoil) = 0;


}
}

Loop moved , still error report !
and SUPERJUMP no effect in game
no dw_pLTClientShell use dw_pCLTPlayerClient
and remove for loop
#13 · edited 8y ago · 8y ago
[K]akashi
[K]akashi
Quote Originally Posted by progamerr47 View Post
use playerclient

- - - Updated - - -



no dw_pLTClientShell use dw_cltplayerclient
and remove for loop
Already used but got ERROR REPORT at lObby
#14 · 8y ago
GA
gaerGAERHGaerherh
Quote Originally Posted by [K]akashi View Post
Already used but got ERROR REPORT at lObby
use if ingame
#15 · 8y ago
Posts 1–15 of 21 · Page 1 of 2

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