OutdatedGame Offset Mega-Thread

Posts 241–255 of 339 · Page 17 of 23
Quote Originally Posted by Roberrtto1234 View Post
Can you give me offsets for RAGE? Spinbot ? or everywhere I Shoot i headshoot guys ? Thank You Very Much <3
Really funny haha I hope you arent serious at all.
Quote Originally Posted by Roberrtto1234 View Post
Can you give me offsets for RAGE? Spinbot ? or everywhere I Shoot i headshoot guys ? Thank You Very Much <3
here's the offset for rage spinbot every u shoot u headshot
0xP1353
0xB3
0xJ0K15G
Quote Originally Posted by RiftFr View Post
Anyone have the right offset for m_iCrossHairID ? I don't have the right one. Tyvm


EDIT : Nvm, the offset didn't changed, it's still A954
yes men look over your post i give you alltime right offsets xD
New offsets

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A8FC
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A8EC
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A8F8
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02ED949C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003410
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003594
DT_Local -> m_vecPunch: ________________________ 0x00003018
DT_Local -> m_iCrossHairID: ____________________ 0x0000A954
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x00610344
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x00000000
EngineRender -> m_dwEnginePosition: ____________ 0x006BEB3C
RadarBase -> m_dwRadarBase: ____________________ 0x04ED01CC
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A804BC
EntityList -> m_dwEntityList: __________________ 0x04A9B464
WeaponTable -> m_dwWeaponTable: ________________ 0x04EE25CC
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04EE5EF0
Extra -> m_dwGlobalVars: _______________________ 0x00529134
Extra -> m_dwGlowObject: _______________________ 0x04FB0B8C
Extra -> m_dwForceJump: ________________________ 0x04F300E8
Extra -> m_dwForceAttack: ______________________ 0x02EDB448
Extra -> m_dwSensitivity: ______________________ 0x00A85CC4
Extra -> m_dwMouseEnable: ______________________ 0x00A85D20
Anyone have the new viewmatrix? pls and thanks.
Quote Originally Posted by HexMurder View Post
Anyone have the new viewmatrix? pls and thanks.


You search this ?

ViewMatrix1: 0xE8D6D104
Quote Originally Posted by Knig159 View Post
You search this ?

ViewMatrix1: 0xE8D6D104
yes, that's wrong.
Quote Originally Posted by HexMurder View Post


yes, that's wrong.
1. Search for pattern
2. move to internal
Code:
DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A8FC
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A8EC
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A8F8
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02ED949C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003410
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003594
DT_Local -> m_vecPunch: ________________________ 0x00003018
DT_Local -> m_iCrossHairID: ____________________ 0x0000A954
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x00610344
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x00000000
EngineRender -> m_dwEnginePosition: ____________ 0x006BEB3C
RadarBase -> m_dwRadarBase: ____________________ 0x04ED01CC
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A804CC
EntityList -> m_dwEntityList: __________________ 0x04A9B464
WeaponTable -> m_dwWeaponTable: ________________ 0x04EE25CC
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04EE5EF0
Extra -> m_dwGlobalVars: _______________________ 0x00529134
Extra -> m_dwGlowObject: _______________________ 0x04FB0B8C
Extra -> m_dwForceJump: ________________________ 0x04F300E8
Extra -> m_dwForceAttack: ______________________ 0x02EDB448
Extra -> m_dwSensitivity: ______________________ 0x00A85CD4
Extra -> m_dwMouseEnable: ______________________ 0x00A85D30
New offsets // LocalPlayer changed and mouse enabled. Nothing else.
Hello guys, i have this cheat and i'm looking for the offsets change, any offset has modified?

DWORD dwActiveWeapon = 0x2EE8; //m_hActiveWeapon
DWORD dwWeaponId = 0x32DC; //m_iWeaponID (m_fAccuracyPenalty + ???)
DWORD dwInCross = 0xA950; //m_iCrossHairID
DWORD dwSpotted = 0x939; //m_bSpotted
DWORD dwId = 0x64; //m_dwIndex
DWORD dwHealth = 0xFC; //m_iHealth
DWORD dwTeam = 0xF0; //m_iTeamNum
DWORD dwAmmo = 0x31F4; //m_iClip1
DWORD dwVecPunch = 0x3018; //m_vecPunch (m_aimPunchAngle + m_local)
DWORD dwIShotsFired = 0xA2B0; //m_iShotsFired
DWORD dwDormant = 0xE9; //bDormant
DWORD dwFlashMaxAlpha = 0xA2F4; //m_flFlashMaxAlpha
DWORD dwFlashDuration = 0xA2F8; //m_flFlashDuration
DWORD dwFlags = 0x100; //m_fFlags
Quote Originally Posted by muerto123 View Post
Hello guys, i have this cheat and i'm looking for the offsets change, any offset has modified?
None of the offsets changed.

//NEW CSGO UPDATE
have the offsets changed?
Quote Originally Posted by inc3pt View Post
have the offsets changed?
None of the offsets have changed.
It helps to upgrade and find the names ?
I found some... (Cohiba Hook Source / Arctosa's cheat)

//USERCMD OFFSETS
#define USERCMDOFFSET 0xEC
#define VERIFIEDCMDOFFSET 0xF0
#define MULTIPLAYER_BACKUP 150
#define CURRENTCOMMANDOFFSET 0x3338 //0x16E8 m_bLoopingSoundPlaying
#define CURRENTPLAYERCOMMANDOFFSET 0x1648 //0x1640 m_isHostageFollowingSomeone
#define PREIDCTIONSEEDOFFSET 0x30 //m_iLastStance SEM CERTEZA
#define PREDICTIONPLAYEROFFSET 0x54 //m_flNextReinforcementWave SEM CERTEZA
#define GLOBALSOFFSET 0x53
#define WEAPONDATA_MAXRANGEOFFSET 0x07CC //0x77C m_flRange
#define WEAPONDATA_DAMAGEOFFSET 0x07C8 //0x778 //m_iDamage
#define WEAPONDATA_RANGEMODIFIEROFFSET 0x07D0 //0x780 m_flRangeModifier
#define WEAPONDATA_PENETRATIONPOWEROFFSET 0x07C4 //0x774 m_flPenetration
#define INPUTOFFSET 0x5F
#define GETSPREADOFFSET 0x740
#define GETCONEOFFSET 0x744
#define UPDATEACCURACYPENALTYOFFSET 0x748
#define WEAPONIDOFFSET 0x6D8
#define WEAPONDATAOFFSET 0x708
#define GETNAMEOFFSET 0x5CC
#define APPSYSTEMFACTORYOFFSET 0x3D
#define CLIENTFACTORYOFFSET 0x75
#define GLOWINDEXOFFSET 0xA310 //0x1DB8 m_iGlowIndex
New csgo update, any offsets switched?
Posts 241–255 of 339 · Page 17 of 23
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