Exclamation.LTB to .smd Tutorial + Tools (2020)

Posts 1630 of 33 · Page 2 of 3
I appreciate this post, thanks for the tutorial
seems like a good contribute
thanks so much it works well for me
That's a nice one !
Really Appreciate it
chef
cheers mate good cheats
I'm gonna have fun today! Thank you so much
Quote Originally Posted by Settiings View Post
CREDIT TO: Creator of LTB to smd, he's the same creator of the Model_Unpacker in this thread:
https://www.mpgh.net/forum/showthread.php?t=1467019

I've made a tutorial on how to convert .ltb files to .smd files. There's an imgur gallery, a video guide, and a quick text guide. You need 7-Zip and Blender (or any modeling program that supports .smd files).

Text Tutorial:
locate rez2 folder
open with rez explorer
extract certain folder/file you want
rename the extension .ltb to .lzma
open 7zip and extract .lzma
rename file back to .ltb
run as admin LTB to smd.exe
locate ltb (1st button)
ltb to lta (2nd)
lta/ltb to smd (3rd)
open blender
import from smd
make naughty stuff

Image Gallery Tutorial: (Includes what versions of programs are used)
https://imgur.com/a/G7y2H6a

Virus Scans:
https://www.virustotal.com/gui/file/...4ab4/detection
https://virusscan.jotti.org/en-US/fi...job/2bv2t1qrhc

nice interesthing idea
Nice Job Bro, i will use it for some cool things hehe
thanks for post !
Quote Originally Posted by Settiings View Post
Tutorial
Wow, dude. Thank you so much, this is amazing. Both the video tutorial and the written one are spot on and easy to follow, appreciate your time for making this and sharing it with us.

I've been playing CrossFire since around 2010 or 2011 on and off until this day, it's nostalgia that I can't let go. I also used to make addons for Garry's Mod, one even reached over 400k+ subs on Steam Workshop. Now I want to mix my love for both games and import plenty of CrossFire weapon and character models into Garry's Mod and SFM.

This was just what I needed. I'm new to Blender, but I'll learn it and do what I can to achieve what I said previously. My Garry's Mod work was mostly recompiling with different lua code to convert models into playermodels so I'm pretty much entering uncharted waters here.

Now onto my main point, I saw you said you'll release a Soon™ tutorial on how to do texture work for the imported CrossFire models. I did watch your YouTube channel (great work btw) and the why you don't make videos anymore, but I see that's changed a bit.
I was wondering if there's any chance you could do that tutorial? I understand if it's too much work to do. But if I could get in touch with you on Discrd so maybe instead of making a resource and time heavy video tutorial you could explain things to me, I'd really appreciate it.

My country entered a 3rd lockdown recently, I've mostly been sitting on my ass playing video games and I wanna start doing something meaningful like working with models and textures, and release mods I make on Steam for people to enjoy. I want to expand my skillset and enter this area, I always thought it was fun and interesting, but I was always too lazy/unmotivated to start it.

Thank you.
Quote Originally Posted by maJor954 View Post
Wow, dude. Thank you so much, this is amazing. Both the video tutorial and the written one are spot on and easy to follow, appreciate your time for making this and sharing it with us.

I've been playing CrossFire since around 2010 or 2011 on and off until this day, it's nostalgia that I can't let go. I also used to make addons for Garry's Mod, one even reached over 400k+ subs on Steam Workshop. Now I want to mix my love for both games and import plenty of CrossFire weapon and character models into Garry's Mod and SFM.

This was just what I needed. I'm new to Blender, but I'll learn it and do what I can to achieve what I said previously. My Garry's Mod work was mostly recompiling with different lua code to convert models into playermodels so I'm pretty much entering uncharted waters here.

Now onto my main point, I saw you said you'll release a Soon™ tutorial on how to do texture work for the imported CrossFire models. I did watch your YouTube channel (great work btw) and the why you don't make videos anymore, but I see that's changed a bit.
I was wondering if there's any chance you could do that tutorial? I understand if it's too much work to do. But if I could get in touch with you on Discrd so maybe instead of making a resource and time heavy video tutorial you could explain things to me, I'd really appreciate it.

My country entered a 3rd lockdown recently, I've mostly been sitting on my ass playing video games and I wanna start doing something meaningful like working with models and textures, and release mods I make on Steam for people to enjoy. I want to expand my skillset and enter this area, I always thought it was fun and interesting, but I was always too lazy/unmotivated to start it.

Thank you.
The texture tutorial is almost the same as this one, you have to unzip the .REZ file in order to get to the .DTX texture. Problem is you will need Photoshop CS6, with a DTX plugin. I'll make a video then PM you, I might make a thread but it would only be a tutorial. Thanks for being interested lol

If you want to try and do it yourself the textures are in RF017.REZ, follow this tutorial about how to unzip it using 7-Zip and you would have to find a Photoshop CS6 crack (be careful of virus filled cracks, it's a pretty old program). And the Photoshop plugin is somewhere on MPGH already.
thank
very useful,thank you
Posts 1630 of 33 · Page 2 of 3

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