
il2cpp:0000000180AA15C0 ; void __stdcall CreateMinimap(NPOHFCAEIPO_o *this)
public static void Snippet() {
Types v7 = *(this + 0xB4);
// v7 = NPOHFCAEIPO_o.NEHLICCCJKO;
var v8 = *(this + 0x18); // OBJECT PROPERTIES
// v8 = NPOHFCAEIPO_o.KBHGDKHKJGB
if (v7 == Character) {
if (!v8)
throw new Exception();
if (v8.isEnemy) {
var v17 = v8.ColorElement;
if (!v17) {
// set color to red
}
var v19 = String.Replace(v17, "unk", "unk");
UnityEngine.ColorUtility.TryParseHtmlString(v19, out v36)
} else if (!(*(this 0x20))
finalize();
}
}
public enum Types{
Character = 7
}