This is How the Hack Works

Posts 91–105 of 204 · Page 7 of 14
Well done man, so I guess that all-nighter was useful after all.
No way. I'm so tired today.

@Phemy, post in my thread for the weaps.
Quote Originally Posted by tenkan View Post
@Nico, what's that supposed to mean?
That's supposed to mean that enhancement runes are useful for enhancing.
Quote Originally Posted by Nico View Post


That's supposed to mean that enhancement runes are useful for enhancing.

Yep.
If you guys want a discussion, move it to the current [Info] thread. Don't want a discussion going on here. xD
Quote Originally Posted by tenkan View Post
Yep.
If you guys want a discussion, move it to the current [Info] thread. Don't want a discussion going on here. xD
Aff, work.
Quote Originally Posted by Roxarok View Post
My guess is that he winds up keeping the left over enhance runes and makes serious bank in game.
Yes and no. It's heavily based on luck. If it takes me 10-20 runes to get to +15 from +8 and there is maybe couple runes left over, not any profit there. Next weap takes me 3-5 runes, there is profit.
How many runes you need on average? Do you have the same % of failure from going to every rank after +10 then in a regular enhance?
edit: How well, you answered by the time I finished typing!
It was my method!!! > : (

/sarcasm
I'll be going to the discussion page as well. Thanks for the cleanin up Nico.
sky_dragon, welcome to the club. ,-,
Quote Originally Posted by tenkan View Post
This early morning/very late last night, got to +11 on 1 rune. Just now for myself, I lost 4 runes going to +10.

LAWL I answered it twice now xD
Runes are bitches. What if I gave you my +12?
Quote Originally Posted by Nico View Post


Runes are bitches. What if I gave you my +12?
The way I did it, involves I have lots of runes on hand and a sub +10 weap. So, no I can't.
Quote Originally Posted by Phemy View Post
It's not logical for 2 runes to be used from +3->+4, since success rate is 75%. On average, you should be using less than 1 rune, since 75% of the time, it would succeed, thereby making you use no runes.
you have a point.
Well I'm curious of what I did wrong, so maybe someone can help me out.
The idea is to calculate the average amount of runes needed at each enhancement. Since probability of success in multiple attempts is cumulative (only the successful enhancements move on to the next step), all of the subsequent attempts depend on whether the previous one had succeeded.

Since we're doing this with successes and due to the fact that enhancement runes aren't used up in a successful attempt, it's much easier to work with the probability that the rune will fail, which is exactly what i considered.

So in the end, we want to consider this: given a set number of runes (current unknown), what is the needed probability of success at each enhance attempt in order for the cumulative probability to be 50% of success.
Basically, what number of runes gives us a 50/50 chance of getting to +15 and what's the average success rate needed at each attempt. If we calculate the number of runes needed to get LESS than the given failure rate (1-success rate), we can get the average number of runes we'll need per attempt.

So I set x^12=0.50
Because there are 12 enhance attempts.
x=.9438743

In other words, a .9438743 success rate spread out over 12 turns, gives us a 0.50 success rate after the 12th attempt.
.9438743^12=0.50

Assuming this entire premise is correct, then the rest of the calculations are also correct.

EDIT:
Also if we assume a starting point of +8, the needed success rate changes:
x^7=.5
x=.90572
So we work with a failure rate of .09428
T_T yes apparently it needs sub +10, nvm about my +13 lol T_T
Posts 91–105 of 204 · Page 7 of 14
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?