Fullscreen Hack / Increase your viewing distance

Posts 1630 of 108 · Page 2 of 8
Quote Originally Posted by bogdanks95 View Post
ok i know how to disassemble/reassemble but my question is what is draw?
there are a few of them in .class files, is that somehow related? becouse i only see .class and .script extensions of asasm files.
expanding the com.company.assembleegameclient.ui:_-05a you will find in the sub-list function draw, click it and on the right you will see that function.
Holy fuck thanks nilly!

Everything worked up to the point of rabcdasm's last step.
I can't abcreplace.
I made everything but the last 2 steps, couse I can't find the function for the Text Box. There isn't
com.company.assembleegameclient.ui:_-UI.iinit
I find _-UI but there is no trait for iinit
in the _-UI script I have sinit ... O.o


anyway I go on, recompile everything and replace sfw. I play and I have this:

My res is 1600x900



(direct link to image on imageshak.. not ok?)
http://img844.imageshack.us/img844/8608/screenm.gif
Quote Originally Posted by onichi22 View Post
@rai lower down the UI scale?
nice, but the only thing I can't find is really UI...
this is awsome hope it gets released . soon because this will help alot
can anyone put any example of insering code in rabcdasm? i seem to get everything but actual playing screen right...
Well. Guys.

It is really nice that you trying to help other with hacks. I really apreciate this and want to say Thank You to You all.
But I tried, I tried so hard but it is too much for me. I dont understand many of this things u says.
All i did is NO SCALING, and it works and it was pretty easy. I used yogda for it.
But the hell I can not find any other things, i.e.: com.company.assembleegameclient.engine3d:Face3D.dr aw
I have no idea where to look for it? yogda says it cant find it, I tried many times in diefferent options and strings etc.

Can just anyone make a client with it?
I know and i understand that is many of your hours spend working on it, but please not all of us are computer programers.
Many of us are just easy users and we don't know nothing about coding and programming, and we just want to have fun
with playing a game with hacks, after the official game it boring/to difficult without this extra features.
@muaach

A little tip, don't always use the search bar. Try to manually browse through the Tree Directory.

Hit the plus site to collapse the directory tree "AVM2 Bytecode" > Webmain (Frame 1) > Classes. There you go, that's the list that you should be looking at.
wow thanks, this is really awesome

also: a great tip for those newbies who don't know how to do it and can't follow this tutoarial:

simply check out nilly's other clear tutorial, and just do this step for step:
http://www.mpgh.net/forum/599-realm-...-messages.html

if you did the other tutorial, you will understand what to do with this one and be able to create the fullscreen hack client.
Added fix to minimap teleportation to original post.

Quote Originally Posted by raikoug View Post
I made everything but the last 2 steps, couse I can't find the function for the Text Box. There isn't
com.company.assembleegameclient.ui:_-UI.iinit
I find _-UI but there is no trait for iinit
in the _-UI script I have sinit ... O.o


anyway I go on, recompile everything and replace sfw. I play and I have this:

My res is 1600x900



(direct link to image on imageshak.. not ok?)
http://img844.imageshack.us/img844/8608/screenm.gif
UI.iinit is the very first function seen in the UI.class.asasm file. You'll have to play around with the numbers for scaleX, scaleY, x, y, width and height for resolutions that aren't 1920x1080.

Quote Originally Posted by UltraN00b View Post
You can run it, but you'll need Game Boosting Software. Also, I'm wary after MrDanZ (Professional Leecher) released Nilly's client in his own name. Also, Nilly How to reposition elements without Resizing them??
Well you could adjust the numbers one by one, reassemble and check the results. I'll release a tutorial later on how to adjust the ui elements without having to do the "change, reassemble, check" cycle I talked about in the sentence before this one.


For those of you wondering, this hack isn't a one size fits all. There is no code detecting screen resolution to adjust the ui elements properly. If you don't play at 1080p resolution, and/or you don't like how and where the ui elements are located, you'll have to do some grunt work to get it to look right.
What he means with:

Replace pushtrue with pushfalse that follows the x, y, right, bottom strings in the parameter column.

I just found 2 pushtrue and i replaced it with pusfalse but i have doubts with that part. I have to do something else besides just replacing pushtrue with pushfalse???
@ZkT

just replace this one here:

Well I managed it with absolutely no knowledge of what I was doing xD

I am having 2 problems though.

When I launch it in Chrome, the bottom gets cropped/ pushed off the screen because of the toolbars/address bar e.t.c at the top.

So I have to use IE and then press F11.

The other problem is the menu is super messed up.


EDIT: I am at 1920x1080.....
Ya , its a bug that I have too. The game isn't made to play at high resolutions like what we are doing here. So there are alignment issues especially in the game menu you posted about. We can probably fix them one by one. I just want to get ingame right before even considering playing with the starting menu.

---------- Post added at 04:48 PM ---------- Previous post was at 04:47 PM ----------

I avoid going fullscreen at start so I don't have these issues, once ingame I go fullscreen.
Posts 1630 of 108 · Page 2 of 8
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?