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Home › Forum › MultiPlayer Game Hacks & Cheats › Other First Person Shooter Hacks › Planetside 2 Hacks & Cheats › Work in progress : Undetectable PS2 Aimbot.

Work in progress : Undetectable PS2 Aimbot.

Posts 46–60 of 73 · Page 4 of 5
PO
poles9
so why not share the code so more people can start working on the aim bot and get it working ?
#46 · 12y ago
nikarampo
nikarampo
Quote Originally Posted by poles9 View Post
so why not share the code so more people can start working on the aim bot and get it working ?
Because that would most likely lead to someone stealing his work, or we'd end up with 3 or 4 versions of the same hack. Its better this way, even if it's the longer road. We can help him by not letting this thread die
#47 · 12y ago
PO
poles9
id rather see 4 threads with the same mod then no mods .
#48 · 12y ago
nikarampo
nikarampo
Quote Originally Posted by poles9 View Post
id rather see 4 threads with the same mod then no mods .
Its not about you, why are people so selfish? Its HIS work, he cant just gibe it to someone and say "Yeah, take it, finish it and release it before me". His hack, his work, his release. All we can do is wait. If you're THAT impatient just stop playing for a while.
#49 · 12y ago
MA
mavericks
When is the hack finnished u think?
#50 · 12y ago
chetos22
chetos22
did you get the hack to work
#51 · 12y ago
lvous
lvous
If you want the source code of a working pixel aimbot for PS2, google "if( NumberOfObjects > 0 && AIM && AimKey)".
Replace model rec with if(m_Stride == 20 && NumVertices > 600).
Use bat file to run game in 32 bit mode.
Use low sensitivity.
#52 · edited 12y ago · 12y ago
shadowghost2
shadowghost2
Okay I got the code.... but I don't know what you mean by "Replace model rec with if(m_Stride == 20 && NumVertices > 600).
Use bat file to run game in 32 bit mode."
#53 · 12y ago
BA
badassoverlord
Quote Originally Posted by lvous View Post
If you want the source code of a working pixel aimbot for PS2, google "if( NumberOfObjects > 0 && AIM && AimKey)".
Replace model rec with if(m_Stride == 20 && NumVertices > 600).
Use bat file to run game in 32 bit mode.
Use low sensitivity.
Got the code, same problem as other guy. Do you save on notepad as a .bat file or what?

Oh and as for OP, Still waiting for a year. I think this is dead lol.
#54 · 12y ago
OM
omgitspeanut
Dead? No, this is definitely not dead.

However, I have right now more important matters to attend to.
I'll start working on this bot around December again. Would be a nice Christmas gift, right?

I did notice what's wrong with my bot though, so if I can somehow find a work-around, the bot'll indeed be released around christmas.

As for the problem I'm having : The bot looks for #ff0011 at x + y on a 1080 x 1080 area, and moves your mouse to that area that works as a OVERLAY.
The problem lies in the fact it's a 1st person shooter and your mouse is basically clipped in the center, which means if you move your pointer it'll turn the screen (thus moving the pixel) and start re-scanning.
The main problem I have is not effectively finding the pixel, but tracking it after it has been found and is moving again....

So yeah, I found the issue, now just to find the way to fix it, and I might have a general idea of how to do that.

So yeah, progress!

For now I'm going to attend to more important matters.
#55 · edited 12y ago · 12y ago
BA
badassoverlord
Quote Originally Posted by omgitspeanut View Post
Dead? No, this is definitely not dead.

However, I have right now more important matters to attend to.
I'll start working on this bot around December again. Would be a nice Christmas gift, right?

I did notice what's wrong with my bot though, so if I can somehow find a work-around, the bot'll indeed be released around christmas.

As for the problem I'm having : The bot looks for #ff0011 at x + y on a 1080 x 1080 area, and moves your mouse to that area that works as a OVERLAY.
The problem lies in the fact it's a 1st person shooter and your mouse is basically clipped in the center, which means if you move your pointer it'll turn the screen (thus moving the pixel) and start re-scanning.
The main problem I have is not effectively finding the pixel, but tracking it after it has been found and is moving again....

So yeah, I found the issue, now just to find the way to fix it, and I might have a general idea of how to do that.

So yeah, progress!

For now I'm going to attend to more important matters.
Alright, thanks for letting us know haha. There hasn't been an aimbot for a loooong while xD anyway good luck
#56 · 12y ago
HI
hitman2277
Work in progress... where is it? please i need it
#57 · 12y ago
HA
halo64654
...
Quote Originally Posted by imkingofthehill View Post
if you need any help with testing this program, i would like to help.

I have windows 7 x64. I also run the game at 60 fps on highest settings.

Why would the OS and frame rate count..
#58 · 12y ago
Gamerdog6482
Gamerdog6482
Quote Originally Posted by halo64654 View Post
Why would the OS and frame rate count..
Different operating systems handle files differently. This is programming 101 stuff here.
#59 · 12y ago
KE
KeefStone
bumping the thread so it never dies
#60 · 12y ago
Posts 46–60 of 73 · Page 4 of 5

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Tags for this Thread

#aim bot#aimbot#awsome#cheese#omg#planetside2#tags