DetectedPP Subtle-aimbot & Triggerbot - PolyHack - Auto Updating

Posts 76–90 of 462 · Page 6 of 31
Quote Originally Posted by jyeh8 View Post
can u use this with poly glow on?
yes you can
what settings be insane?
Quote Originally Posted by pvrse View Post
READ IF YOU DONT WANT TO GET VAC'D (DETECTED)

I tried to inform you guys with my previous post but this and mercyys subtle aim and trigger are both detected and me and a friend got delayed VACS. NOT OVERWATCH. VACS.

We never used anything but those two hacks. This is detected and is ON A DELAY VAC

http ://oi62.tinypic.com/2elb0ih.jpg

Don't put me down because I never post or anything, I have been hacking with this website on several accounts for a few months now. The accounts used for this VAC only used this hack and the subtle aim trigger.
Means nothing you could have used another hack or that might not even be your pciture

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Quote Originally Posted by cooligan3 View Post
what settings be insane?
What do you mean
Quote Originally Posted by 123456howard View Post
Is this still undetected?
Well it's not an insta-ban or a 20 minute VAC delay, so if it is detected it is a long delay. I doubt it is detected though.
Quote Originally Posted by buswaxer View Post
Well it's not an insta-ban or a 20 minute VAC delay, so if it is detected it is a long delay. I doubt it is detected though.
ive got 36 wins with this and been using it for months.......soooo for you to say 20min vac banned is bs...

use vmprotect and usb....unplug the usb when your done also re compile eveytime you use it and youll be fine
It's no longer recognizing my csgo process as of this morning. It is in a never ending [waiting for process...] cycle. Is this a known issue? I recompiled the file several times but it still seems to have the same issue.
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.31101 for x86
Copyright (C) Microsoft Corporation. All rights reserved.

Decrypt.cpp
main.cpp
Generating Code...
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(848) : warning C4715: 'GetPro
cessHandleByName' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1230) : warning C4715: '<unna
med-type-Player>::GetViewOrigin' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1159) : warning C4715: '<unna
med-type-Player>::GetCrosshairId' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1275) : warning C4715: '<unna
med-type-Player>::GetShotsFired' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(918) : warning C4715: '<unnam
ed-type-EntityList>::GetTeam' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1132) : warning C4715: '<unna
med-type-Player>::GetTeam' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(893) : warning C4715: '<unnam
ed-type-EntityList>::IsDead' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<unsigned long>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(435) : warning C4715: '<unnam
ed-type-Mem>::W<float *>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<float *>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<unsigned char>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<int>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<bool>' : not all control paths return a value
Microsoft (R) Incremental Linker Version 12.00.31101.0
Copyright (C) Microsoft Corporation. All rights reserved.

/outecrypt.exe
/FORCE:MULTIPLE
/OUT:PP_AIM.exe
Decrypt.obj
main.obj
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
LINK : fatal error LNK1104: cannot open file 'PP_AIM.exe'
Press any key to continue . . .

It worked with polyglow?
your pc might be missing recsources and this can easily get vac detected if you dont protect or compile every day
yes this is undetected i have been using the original since it came out over 3 months ago recompile and protect after every few matches and you will be fine
Quote Originally Posted by cjc2040 View Post
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.31101 for x86
Copyright (C) Microsoft Corporation. All rights reserved.

Decrypt.cpp
main.cpp
Generating Code...
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(848) : warning C4715: 'GetPro
cessHandleByName' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1230) : warning C4715: '<unna
med-type-Player>::GetViewOrigin' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1159) : warning C4715: '<unna
med-type-Player>::GetCrosshairId' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1275) : warning C4715: '<unna
med-type-Player>::GetShotsFired' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(918) : warning C4715: '<unnam
ed-type-EntityList>::GetTeam' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(1132) : warning C4715: '<unna
med-type-Player>::GetTeam' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(893) : warning C4715: '<unnam
ed-type-EntityList>::IsDead' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<unsigned long>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(435) : warning C4715: '<unnam
ed-type-Mem>::W<float *>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<float *>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<unsigned char>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<int>' : not all control paths return a value
c:\hack\csgo\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnam
ed-type-Mem>::R<bool>' : not all control paths return a value
Microsoft (R) Incremental Linker Version 12.00.31101.0
Copyright (C) Microsoft Corporation. All rights reserved.

/outecrypt.exe
/FORCE:MULTIPLE
/OUT:PP_AIM.exe
Decrypt.obj
main.obj
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
LINK : fatal error LNK1104: cannot open file 'PP_AIM.exe'
Press any key to continue . . .

It worked with polyglow?
This may help you: http://www.mpgh.net/forum/showthread.php?t=953496
if you have any more problems/ questions email me, or contact me by skype
If you feel that i did a good job fixing your problem feel free to donate, donate button located in my signature

- - - Updated - - -

Can so eone give me a full explanation on each thing like what are bone ids and what do smoothing do, 100 being most smoothe?
Wheres the compile path?
Quote Originally Posted by Howtorag View Post
Wheres the compile path?
Same place as the polyloader
LINK : fatal error LNK1104: cannot open file 'libcmt.lib'
Posts 76–90 of 462 · Page 6 of 31
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