ROFL! Thanks why06, I made everyone green and red so it looks like chams.
Combat Arms .REZ Editing Tutorial
how do you convert the folder back to a .rez?
Ask Dworm.
does this work for eu or na version of combat arms couse i dont want to do al ot of work for nothing.......
you dont convert back to rez.. you inject them into the original rez with blackangels RezInject..
And about the model.. If im not mistaken you will have to change the .ltb to a .x for Directx Model but idk.. it is just my understanding that a .LTB file is actually a mod of a .LTA or .LTC file so i havent gotten that yet but will update you all when i figure something out.. tho i really dont get what we can get out of modding .ltb files.. at least the textures makes semi chams to make them easier to see
And about the model.. If im not mistaken you will have to change the .ltb to a .x for Directx Model but idk.. it is just my understanding that a .LTB file is actually a mod of a .LTA or .LTC file so i havent gotten that yet but will update you all when i figure something out.. tho i really dont get what we can get out of modding .ltb files.. at least the textures makes semi chams to make them easier to see
It will work for EU
i injected with rezinject.. these tools were already out in a thread by users like why06 and BA a looooong time ago..
no because its header is different and we cant recreate the same .rez header.. of course if you extract the .rez file you can simply place all the .dtx file in a folder named the same as the .rez was named and remove the .rez from your game folder and put in the folder i was just talking about and it will read it.. but u still need to convert the .dtx files back to nexon (example: if u edit the .dtx files that were in Chars_t_body.rez then name the folder Chars_t_body)..
Also if you are just editing textures the only open the "_T" files not the "_M" files.. the T is the texture files the M is the model files..
Also if you are just editing textures the only open the "_T" files not the "_M" files.. the T is the texture files the M is the model files..
download rezextract.. i think why06 put it in this tutorial
edit: yes it is int the download "RESHACKER"
edit: yes it is int the download "RESHACKER"
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