OutdatedGame Offset Mega-Thread

Posts 271–285 of 339 · Page 19 of 23
Quote Originally Posted by JamesNCharles View Post
m_dwGlowObject got changed to 0x04FB0B9C
//EDIT: It is actually 0x04FB0C2C. That offset was from an older update.
Can someone link me to Y3t1Y3t's dumper

Nvm found it
New update; nothing changed.
Does anyone know the offset for Viewmatrix please?
Quote Originally Posted by adriancs35 View Post
Does anyone know the offset for Viewmatrix please?
Try 0x4A8D074
new offsets?
Quote Originally Posted by inc3pt View Post
new offsets?
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A834DC
EntityList -> m_dwEntityList: __________________ 0x04A9E714
Extra -> m_dwGlowObject: _______________________ 0x04FB45AC
Extra -> m_dwForceJump: ________________________ 0x04F33AA8
Extra -> m_dwForceAttack: ______________________ 0x02EDE710
Extra -> m_dwSensitivity: ______________________ 0x00A88CE4
4/21/2016 Offsets
Code:
| -> Thu Apr 21 20:35:08 2016
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02EDC734
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003410
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003594
DT_Local -> m_vecPunch: ________________________ 0x00003018
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x00610344
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x00000000
EngineRender -> m_dwEnginePosition: ____________ 0x006BEB3C
RadarBase -> m_dwRadarBase: ____________________ 0x04ED346C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A834DC
EntityList -> m_dwEntityList: __________________ 0x04A9E714
WeaponTable -> m_dwWeaponTable: ________________ 0x04EE587C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04EE9180
Extra -> m_dwGlobalVars: _______________________ 0x00529198
Extra -> m_dwGlowObject: _______________________ 0x04FB45AC
Extra -> m_dwForceJump: ________________________ 0x04F33AA8
Extra -> m_dwForceAttack: ______________________ 0x02EDE710
Extra -> m_dwSensitivity: ______________________ 0x00A88CE4
Extra -> m_dwMouseEnable: ______________________ 0x00A88D40
Quote Originally Posted by ImWhacky View Post
new offsets

Thanks for some reason I couldn't get that offset finder you're using to load on the new version. These offsets are working 100% for me so far.
Quote Originally Posted by ImWhacky View Post
Code:
| -> Thu Apr 21 20:35:08 2016
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02EDC734
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003410
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003594
DT_Local -> m_vecPunch: ________________________ 0x00003018
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x00610344
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x00000000
EngineRender -> m_dwEnginePosition: ____________ 0x006BEB3C
RadarBase -> m_dwRadarBase: ____________________ 0x04ED346C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A834DC
EntityList -> m_dwEntityList: __________________ 0x04A9E714
WeaponTable -> m_dwWeaponTable: ________________ 0x04EE587C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04EE9180
Extra -> m_dwGlobalVars: _______________________ 0x00529198
Extra -> m_dwGlowObject: _______________________ 0x04FB45AC
Extra -> m_dwForceJump: ________________________ 0x04F33AA8
Extra -> m_dwForceAttack: ______________________ 0x02EDE710
Extra -> m_dwSensitivity: ______________________ 0x00A88CE4
Extra -> m_dwMouseEnable: ______________________ 0x00A88D40
What dumper do you use?
Quote Originally Posted by SP1K3CSGO View Post
What dumper do you use?
yetti's dumper
Quote Originally Posted by ImWhacky View Post
yetti's dumper
It does not work for me, can u give exe of ur dumper
Does anyone know what the current Offsets? :c!

[Offsets] Pean's Public Multihack (v1.4.3)
Code:
hActiveWeapon=0x2EE8
iWeaponID=0x32DC
iCrossHairID=0xAA44
bSpotted=0x939
dwIndex=0x64
iHealth=0xFC
iTeamNum=0xF0
iClip1=0x31F4
vecPunch=0x3018
iShotsFired=0xA2B0
bDormant=0xE9
flFlashMaxAlpha=0xA2F4
fFlags=0x100
bIsDefusing=0x3894
bHasDefuser=0xA904
dwMatrixBone=0x2698
dwVecOrigin=0x134
dwSpottedByMask=0x97C
dwVecViewOffset=0x104
bIsScoped=0x388C
SignOnState=0x100
nFallbackPaintKit=0x3160
nFallbackSeed=0x3164
flFallbackWear=0x3168
nFallbackStatTrak=0x316C
iItemIDHigh=0x2F98
OriginalOwnerXuidHigh=0x315C
ForceFullUpdate=0x16C
iItemDefinitionIndex=0x2F80
Are the linux offsets the same as the windows offsets? If not, how do I get the linux offsets?
Posts 271–285 of 339 · Page 19 of 23
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