DWORD dwEnginePointer = 0x59D114; DWORD dwLocalPlayer = 0xA94C14; DWORD dwEntityList = 0x4A70174; DWORD dwAttack = 0x2EB25A0; DWORD dwJump = 0x4F06F54; DWORD dwGlow = 0x4F8CC94;
DWORD gpStartOMG = mem.FindPatternArr(modClient.dwBase, modClient.dwSize, "x????xxxx????xx?", 15, 0xE8, 0x0, 0x0, 0x0, 0x0, 0x83, 0xC4, 0x04, 0xB8, 0x0, 0x0, 0x0, 0x0, 0xC3, 0xCC);
offGlow = mem.Read<DWORD>(gpStartOMG + 9) - modClient.dwBase;
// m_dwGlowObject DWORD gpStartOMG = mem.FindPatternArr(modClient.dwBase, modClient.dwSize, "x????xxxx????xx?", 15, 0xE8, 0x0, 0x0, 0x0, 0x0, 0x83, 0xC4, 0x04, 0xB8, 0x0, 0x0, 0x0, 0x0, 0xC3, 0xCC); offGlowobject = mem.Read<DWORD>(gpStartOMG + 9) - modClient.dwBase;

oJump=&H4F1B384 oLocalPlayer=&HAA7FBC oEntityList=&H4A843F4 oGlowObject=&H4FA1398 CrosshairIndex_offset=&HB2B4
#define LocalPlayer 0xAA8FBC #define EntityList 0x4A853E4 #define m_dwGlowObject 0x4FA2398 // Aimbot #define ClientState 0x59E21C #define m_Pitch 0x4D0C #define m_Yaw 0x4D10 // Others #define dwForceJump 0x4F1C364 // Bots #define LocalBOT 0x9253D4 // server.dll #define EntityBot LocalBOT + 0x18 #define EntityDistance 0x18 #define m_BotPos 0x2C8 #define m_BotSpotted 0x364 #define m_BotLife 0x21C #define m_BotTeam 0x300
// Offsets timestamp
// Thu, 25 May 2017 20:57:04 +0200
namespace hazedumper
{
public static class netvars
{
public const Int32 m_ArmorValue = 0xB248;
public const Int32 m_Collision = 0x318;
public const Int32 m_CollisionGroup = 0x470;
public const Int32 m_Local = 0x2FAC;
public const Int32 m_MoveType = 0x258;
public const Int32 m_OriginalOwnerXuidHigh = 0x316C;
public const Int32 m_OriginalOwnerXuidLow = 0x3168;
public const Int32 m_aimPunchAngle = 0x301C;
public const Int32 m_aimPunchAngleVel = 0x3028;
public const Int32 m_bGunGameImmunity = 0x38B0;
public const Int32 m_bHasDefuser = 0xB258;
public const Int32 m_bHasHelmet = 0xB23C;
public const Int32 m_bInReload = 0x3245;
public const Int32 m_bIsDefusing = 0x38A4;
public const Int32 m_bIsScoped = 0x389C;
public const Int32 m_bSpotted = 0x939;
public const Int32 m_bSpottedByMask = 0x97C;
public const Int32 m_dwBoneMatrix = 0x2698;
public const Int32 m_fAccuracyPenalty = 0x32C0;
public const Int32 m_fFlags = 0x100;
public const Int32 m_flFallbackWear = 0x3178;
public const Int32 m_flFlashDuration = 0xA308;
public const Int32 m_flFlashMaxAlpha = 0xA304;
public const Int32 m_flNextPrimaryAttack = 0x31D8;
public const Int32 m_hActiveWeapon = 0x2EE8;
public const Int32 m_hMyWeapons = 0x2DE8;
public const Int32 m_hObserverTarget = 0x3380;
public const Int32 m_hOwner = 0x29BC;
public const Int32 m_hOwnerEntity = 0x148;
public const Int32 m_iAccountID = 0x2FA8;
public const Int32 m_iClip1 = 0x3204;
public const Int32 m_iCompetitiveRanking = 0x1A44;
public const Int32 m_iCompetitiveWins = 0x1B48;
public const Int32 m_iCrosshairId = 0xB2B4;
public const Int32 m_iEntityQuality = 0x2F8C;
public const Int32 m_iFOVStart = 0x31D8;
public const Int32 m_iGlowIndex = 0xA320;
public const Int32 m_iHealth = 0xFC;
public const Int32 m_iItemDefinitionIndex = 0x2F88;
public const Int32 m_iItemIDHigh = 0x2FA0;
public const Int32 m_iObserverMode = 0x336C;
public const Int32 m_iShotsFired = 0xA2C0;
public const Int32 m_iState = 0x31F8;
public const Int32 m_iTeamNum = 0xF0;
public const Int32 m_lifeState = 0x25B;
public const Int32 m_nFallbackPaintKit = 0x3170;
public const Int32 m_nFallbackSeed = 0x3174;
public const Int32 m_nFallbackStatTrak = 0x317C;
public const Int32 m_nForceBone = 0x267C;
public const Int32 m_nTickBase = 0x3424;
public const Int32 m_rgflCoordinateFrame = 0x440;
public const Int32 m_szCustomName = 0x301C;
public const Int32 m_szLastPlaceName = 0x35A8;
public const Int32 m_vecOrigin = 0x134;
public const Int32 m_vecVelocity = 0x110;
public const Int32 m_vecViewOffset = 0x104;
public const Int32 m_viewPunchAngle = 0x3010;
}
public static class signatures
{
public const Int32 dwClientState = 0x59E21C;
public const Int32 dwClientState_GetLocalPlayer = 0x178;
public const Int32 dwClientState_Map = 0x284;
public const Int32 dwClientState_MapDirectory = 0x180;
public const Int32 dwClientState_MaxPlayer = 0x308;
public const Int32 dwClientState_PlayerInfo = 0x523C;
public const Int32 dwClientState_State = 0x100;
public const Int32 dwClientState_ViewAngles = 0x4D0C;
public const Int32 dwEntityList = 0x4A853D4;
public const Int32 dwForceAttack = 0x2EC7798;
public const Int32 dwForceAttack2 = 0x2EC77A4;
public const Int32 dwForceBackward = 0x2EC77C8;
public const Int32 dwForceForward = 0x2EC77EC;
public const Int32 dwForceJump = 0x4F1C364;
public const Int32 dwForceLeft = 0x2EC77D4;
public const Int32 dwForceRight = 0x2EC7774;
public const Int32 dwGameDir = 0x63C7D0;
public const Int32 dwGameRulesProxy = 0x4F86C8C;
public const Int32 dwGetAllClasses = 0x4F86D5C;
public const Int32 dwGlobalVars = 0x59DF20;
public const Int32 dwInput = 0x4ECFFF8;
public const Int32 dwInterfaceLinkList = 0x6E4D14;
public const Int32 dwLocalPlayer = 0xAA8FBC;
public const Int32 dwMouseEnable = 0xAAE820;
public const Int32 dwMouseEnablePtr = 0xAAE7F0;
public const Int32 dwPlayerResource = 0x2EC5AEC;
public const Int32 dwRadarBase = 0x4EBA0CC;
public const Int32 dwViewMatrix = 0x4A76E32;
public const Int32 dwZoomSensitivityRatioPtr = 0xAB34E8;
public const Int32 dwbSendPackets = 0xCC84A;
public const Int32 dwppDirect3DDevice9 = 0x9CF40;
public const Int32 dwSetClanTag = 0x87190;
public const Int32 m_pStudioHdr = 0x293C;
}
} // namespace hazedumper