Game Offset Mega-Thread

Posts 286–300 of 400 · Page 20 of 27
Quote Originally Posted by ClauBurrito View Post
im using this for updating my cheat offsets and its good.
hmm..then i shall look at it.. anyways , what is the latest localplayer offset?
Quote Originally Posted by online9 View Post
hmm..then i shall look at it.. anyways , what is the latest localplayer offset?
0x00AB26E8
//2short.
Quote Originally Posted by ClauBurrito View Post
0x00AB26E8
thank you mate
Fully working offsets (TESTED) 07.05.2017

Code:
DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032C0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031F8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x00003204
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031D8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003245
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031FC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032EC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003350
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A304
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A308
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A320
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000AA08
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9F8
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000AA04
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038B0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2C0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02F13E4C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032F8
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FAC
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003424
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x000035A8
DT_Local -> m_vecPunch: ________________________ 0x0000301C
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA70
BaseEntity -> m_bDormant: ______________________ 0x000000E9
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
ClientState -> m_dwClientState: ________________ 0x005CC584
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x04AC77C4
EngineRender -> m_dwEnginePosition: ____________ 0x0067B48C
RadarBase -> m_dwRadarBase: ____________________ 0x04F0A99C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00AB2704
EntityList -> m_dwEntityList: __________________ 0x04AD5C24
WeaponTable -> m_dwWeaponTable: ________________ 0x04F1CD9C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003270
Extra -> m_dwInput: ____________________________ 0x04F20770
Extra -> m_dwGlobalVars: _______________________ 0x004E2EB8
Extra -> m_dwGlowObject: _______________________ 0x04FF077C
Extra -> m_dwForceJump: ________________________ 0x04F6C854
Extra -> m_dwForceAttack: ______________________ 0x02F15C28
Extra -> m_dwForceAttack2: _____________________ 0x02F15C1C
Extra -> m_dwForceForward: _____________________ 0x02F15C58
Extra -> m_dwForceBackward: ____________________ 0x02F15C7C
Extra -> m_dwForceLeft: ________________________ 0x02F15C70
Extra -> m_dwForceRight: _______________________ 0x02F15BF8
Extra -> m_dwForceDuck: ________________________ 0x04F6C878
Extra -> m_pSensitivity: _______________________ 0x00AB7EA8
Extra -> m_dwSensitivity: ______________________ 0x00AB7ED4
Extra -> m_dwMouseEnable: ______________________ 0x00AB7F00
Extra -> m_dwMouseEnablePointer: _______________ 0x00000030
Today Offsets
Code:
- - - - - - Tool by Y3t1y3t ( uc ) - - - - - - 
| -> Mon May  8 08:48:59 2017
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032C0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031F8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x00003204
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031D8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003245
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031FC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032EC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003350
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A304
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A308
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A320
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000AA08
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9F8
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000AA04
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038B0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2C0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02F13E4C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032F8
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FAC
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003424
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x000035A8
DT_Local -> m_vecPunch: ________________________ 0x0000301C
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA70
BaseEntity -> m_bDormant: ______________________ 0x000000E9
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
ClientState -> m_dwClientState: ________________ 0x005CC584
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x04AC77C4
EngineRender -> m_dwEnginePosition: ____________ 0x0067B48C
RadarBase -> m_dwRadarBase: ____________________ 0x04F0A99C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00AB26E8
EntityList -> m_dwEntityList: __________________ 0x04AD5C24
WeaponTable -> m_dwWeaponTable: ________________ 0x04F1CD9C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003270
Extra -> m_dwInput: ____________________________ 0x04F20770
Extra -> m_dwGlobalVars: _______________________ 0x004E2EB8
Extra -> m_dwGlowObject: _______________________ 0x04FF077C
Extra -> m_dwForceJump: ________________________ 0x04F6C854
Extra -> m_dwForceAttack: ______________________ 0x02F15C28
Extra -> m_dwSensitivity: ______________________ 0x00000000
Extra -> m_dwMouseEnable: ______________________ 0x00000000
Quote Originally Posted by ClauBurrito View Post
Today Offsets
Code:
- - - - - - Tool by Y3t1y3t ( uc ) - - - - - - 
| -> Mon May  8 08:48:59 2017
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032C0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031F8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x00003204
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031D8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003245
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031FC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032EC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003350
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A304
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A308
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A320
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000AA08
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9F8
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000AA04
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038B0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2C0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02F13E4C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032F8
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FAC
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003424
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x000035A8
DT_Local -> m_vecPunch: ________________________ 0x0000301C
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA70
BaseEntity -> m_bDormant: ______________________ 0x000000E9
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
ClientState -> m_dwClientState: ________________ 0x005CC584
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x04AC77C4
EngineRender -> m_dwEnginePosition: ____________ 0x0067B48C
RadarBase -> m_dwRadarBase: ____________________ 0x04F0A99C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00AB26E8
EntityList -> m_dwEntityList: __________________ 0x04AD5C24
WeaponTable -> m_dwWeaponTable: ________________ 0x04F1CD9C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003270
Extra -> m_dwInput: ____________________________ 0x04F20770
Extra -> m_dwGlobalVars: _______________________ 0x004E2EB8
Extra -> m_dwGlowObject: _______________________ 0x04FF077C
Extra -> m_dwForceJump: ________________________ 0x04F6C854
Extra -> m_dwForceAttack: ______________________ 0x02F15C28
Extra -> m_dwSensitivity: ______________________ 0x00000000
Extra -> m_dwMouseEnable: ______________________ 0x00000000
I am pretty sure that
m_dwLocalPlayer is 0xAB2704


- - - Updated - - -

Today Working Offsets

Code:
- - - - - - Tool by Y3t1y3t ( uc ) - - - - - - 
| -> Mod by Zaczero
| -> ***
| -> Tue May  9 00:26:08 2017
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032C0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031F8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x00003204
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031D8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003245
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031FC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032EC
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003350
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A304
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A308
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A320
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000AA08
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9F8
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000AA04
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038B0
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2C0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02F13E4C
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032F8
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FAC
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x00003424
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x000035A8
DT_Local -> m_vecPunch: ________________________ 0x0000301C
DT_Local -> m_iCrossHairID: ____________________ 0x0000AA70
BaseEntity -> m_bDormant: ______________________ 0x000000E9
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
ClientState -> m_dwClientState: ________________ 0x005CC584
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x04AC77C4
EngineRender -> m_dwEnginePosition: ____________ 0x0067B48C
RadarBase -> m_dwRadarBase: ____________________ 0x04F0A99C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00AB2704
EntityList -> m_dwEntityList: __________________ 0x04AD5C24
WeaponTable -> m_dwWeaponTable: ________________ 0x04F1CD9C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003270
Extra -> m_dwInput: ____________________________ 0x04F20770
Extra -> m_dwGlobalVars: _______________________ 0x004E2EB8
Extra -> m_dwGlowObject: _______________________ 0x04FF077C
Extra -> m_dwForceJump: ________________________ 0x04F6C854
Extra -> m_dwForceAttack: ______________________ 0x02F15C28
Extra -> m_dwForceAttack2: _____________________ 0x02F15C1C
Extra -> m_dwForceForward: _____________________ 0x02F15C58
Extra -> m_dwForceBackward: ____________________ 0x02F15C7C
Extra -> m_dwForceLeft: ________________________ 0x02F15C70
Extra -> m_dwForceRight: _______________________ 0x02F15BF8
Extra -> m_dwForceDuck: ________________________ 0x04F6C878
Extra -> m_pSensitivity: _______________________ 0x00AB7EA8
Extra -> m_dwSensitivity: ______________________ 0x00AB7ED4
Extra -> m_dwMouseEnable: ______________________ 0x00AB7F00
Extra -> m_dwMouseEnablePointer: _______________ 0x00000030
hmm is this pattern changed ?

Code:
// Glow offset
DWORD gpStartOMG = mem.FindPatternArr(modClient.dwBase, modClient.dwSize, "x????xxxx????xx?", 15, 0xE8, 0x0, 0x0, 0x0, 0x0, 0x83, 0xC4, 0x08, 0xB8, 0x0, 0x0, 0x0, 0x0, 0xC3, 0xCC);
offGlow = mem.Read<DWORD>(gpStartOMG + 9) - modClient.dwBase;
LocalPlayer 0xA4C58C
EntityList 0x4A6DA5C
ViewMatrix 0x4A5F614
Code:
[Aimbot offsets]
CrosshairIndex_offset=0x0000AA70
EntityList_offset=0x04A6DA5C
LocalPlayer_offset=0x00A4C58C
Team_offset=0x000000F0
[Glow]
oJump=0x04F04BE0
oGlowIndex=0x0000A320
oGlowObject=0x4F89144
oDormant=0x000000E9
oHealth=0x000000FC
oSpottedByMask=0x0000097C
oIsDefusing=0x000038A4
oFlags=0x00000100
Code:
Force Jump: 0x4F04BE0
Local Player: 0xA4C58C
GlowObject: 0x4F89144
EntityList: 0x4A6DA5C
GlowIndex: 0xA320
CrossHairID: 0xAA70
working atm
Code:
m_hMyWeapons 
m_fEffects 
m_iDefaultFOV
m_bMoveType 
m_hOwner
anyone please
Code:
    DWORD m_nVersion = 0x8222E0;
    DWORD m_dwGlowObject = 0x4F89144;
    DWORD m_dwEntityList = 0x04A6DA5C;
    DWORD m_dwLocalPlayer = 0xA4C58C;
    DWORD m_dwClientState = 0x5A29FC;
    DWORD m_dwViewMatrix = 0x04a5f504;
     
    DWORD m_iItemIDLow = 0x2FA4;
    DWORD iViewModelIndex = 0x31e0;
    DWORD iWorldModelIndex = 0x31E4 ;
    DWORD m_bIsScoped = 0x389c;
    DWORD m_iDefaultFOV = 0x332c;
    DWORD m_iCrossHairID = 0x0000AA70;
    DWORD m_dwGlowIndex = 0x0000A320;
    DWORD m_iShotsFired = 0x0000A2C0;
    DWORD m_vecPunch = 0x0000301C;
    DWORD boneMatrix = 0x00002698;
    DWORD m_dwLocalPlayerIndex = 0x00000178;
    DWORD m_bDormant = 0x000000E9;
     
    DWORD m_dwViewAngles = 0x00004D0C;
    DWORD m_flFlashDuration = 0x0000A308;
    DWORD m_hMyWeapons = 0x2DE8;
    DWORD m_iItemDefinitionIndex = 0x2F88;
    DWORD m_bSpotted = 0x0000097C;
    DWORD m_hActiveWeapon = 0x2EE8;
    DWORD m_iWeaponID = 0x000032EC;
    DWORD m_iFOV = 0x31D4;
    DWORD m_fAccuracyPenalty = 0x32C0;
    DWORD m_Collision = 0x0318;
    DWORD m_bGunGameImmunity = 0x000038B0;
    DWORD m_bHasDefuser = 0xAA14;
    DWORD m_flTimerLength = 0x2980;
    DWORD m_flC4Blow = 0x297C;
    DWORD m_flDefuseCountDown = 0x2994;
    DWORD m_AttributeManager = 0x2D70;
    DWORD m_Item = 0x2DB0;
    DWORD m_iAccountID = 0x2FA8;
    DWORD m_iEntityQuality = 0x2F8C;
    DWORD m_iItemIDHigh = 0x2FA0;
    DWORD m_szCustomName = 0x301C;
    DWORD m_OriginalOwnerXuidLow = 0x3168;
    DWORD m_OriginalOwnerXuidHigh = 0x316C;
    DWORD m_nFallbackPaintKit = 0x3170;
    DWORD m_nFallbackSeed = 0x3174;
    DWORD m_flFallbackWear = 0x3178;
    DWORD m_nFallbackStatTrak = 0x317C;
    DWORD m_nIndex = 0x001C;
    DWORD m_bShouldGlow = 0x29B8;
    DWORD m_iViewModelIndex = 0x3A40;
    DWORD m_hViewModel = 0x3AD4;
    DWORD m_nModelIndex = 0x28C;
    DWORD m_dwMapName = 0x00000284;
    DWORD m_bHasHelmet = 0xA9FC;
    DWORD m_angEyeAngles = 0x0000AA08;
    DWORD m_iTeamNum = 0x000000F0;                
    DWORD m_vecOrigin = 0x00000134;         
    DWORD m_iHealth = 0x000000FC;               
    DWORD m_fFlags = 0x00000100;                
    DWORD m_lifeState = 0x0000025B;            
    DWORD m_ArmorValue = 0x0000AA04;
extra:
index = 0x00000064;
Help-me pls

When starting the start and pressing the insert key to open the menu of this error

link error: imgur . com /a/xiYQh
Posts 286–300 of 400 · Page 20 of 27

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