DetectedPP Subtle-aimbot & Triggerbot - PolyHack - Auto Updating
Here's what happens when I go through the whole process:
1. Start PolyLoader.exe
2. Manually select the compiler path because it doesn't do it for me, "C:\Microsoft Visual Studio 12.0\VC\bin\cl.exe".
3. Manually select the hack file, "C:\Users\User\Downloads\PolyLoader 1.0_mpgh.net\PolySubtleAim 1.1_mpgh.net.zip"
(With "View compiler output" on)
4. Press "Compile".
5. Click "Ok" to the notification pop-up.
6. Says "Cannot open include file: 'T1Help32.h' : No such file or directory".
7. States "Press any key to continue...", I press a key.
8. Notification pops up saying "Something went wrong when compiling the randomized source!".
(without "View compiler output" on)
4. Press "Compile".
5. Click "Ok" to the notification pop-up.
6. Notification pops up saying "Something went wrong when compiling the randomized source!".
1. Start PolyLoader.exe
2. Manually select the compiler path because it doesn't do it for me, "C:\Microsoft Visual Studio 12.0\VC\bin\cl.exe".
3. Manually select the hack file, "C:\Users\User\Downloads\PolyLoader 1.0_mpgh.net\PolySubtleAim 1.1_mpgh.net.zip"
(With "View compiler output" on)
4. Press "Compile".
5. Click "Ok" to the notification pop-up.
6. Says "Cannot open include file: 'T1Help32.h' : No such file or directory".
7. States "Press any key to continue...", I press a key.
8. Notification pops up saying "Something went wrong when compiling the randomized source!".
(without "View compiler output" on)
4. Press "Compile".
5. Click "Ok" to the notification pop-up.
6. Notification pops up saying "Something went wrong when compiling the randomized source!".
I haven't had such an issue at all :/
UNDETECTED - 16th MAY -2:45PM [AEST]-
NOTE: You can EASILY get an Overwatch ban from using this hack, so don't be blatant!
Best settings for 'hard' to detect aim assist. Origin -=Aborted=-
smoothing = 7
pitchmin = 1.7
pitchmax = 2.5
yawmin = 0
aywmax = 0.3
bone = 5 (I find 6 works better)
aimvkey = 1
trigvkey = 4
NOTE: You can EASILY get an Overwatch ban from using this hack, so don't be blatant!
Best settings for 'hard' to detect aim assist. Origin -=Aborted=-
smoothing = 7
pitchmin = 1.7
pitchmax = 2.5
yawmin = 0
aywmax = 0.3
bone = 5 (I find 6 works better)
aimvkey = 1
trigvkey = 4
nice! thank u
how do i make it so that i dont have to input the number settings everytime i start it?
Pls give me to best legit aimbot setings
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.31101 for x86
Copyright (C) Microsoft Corporation. All rights reserved.
Decrypt.cpp
main.cpp
Generating Code...
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(850) : warning C4715: 'GetProce
ssHandleByName' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1214) : warning C4715: '<unname
d-type-Player>::GetViewOrigin' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1147) : warning C4715: '<unname
d-type-Player>::GetCrosshairId' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1265) : warning C4715: '<unname
d-type-Player>::GetShotsFired' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(920) : warning C4715: '<unnamed
-type-EntityList>::GetTeam' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1122) : warning C4715: '<unname
d-type-Player>::GetTeam' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(897) : warning C4715: '<unnamed
-type-EntityList>::IsDead' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<unsigned long>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(439) : warning C4715: '<unnamed
-type-Mem>::W<float *>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<float *>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<unsigned char>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<int>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<bool>' : not all control paths return a value
Microsoft (R) Incremental Linker Version 12.00.31101.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out
ecrypt.exe
/FORCE:MULTIPLE
/OUT:PP_AIM.exe
Decrypt.obj
main.obj
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
LINK : fatal error LNK1104: cannot open file 'LIBCMT.lib'
Press any key to continue . . .
I have SDK and Express for Windows. Don't know what i'm doing wrong.
Also, When im compiling, It makes a folder instead of a exe before it says "something is wrong" and deletes the folder.
Copyright (C) Microsoft Corporation. All rights reserved.
Decrypt.cpp
main.cpp
Generating Code...
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(850) : warning C4715: 'GetProce
ssHandleByName' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1214) : warning C4715: '<unname
d-type-Player>::GetViewOrigin' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1147) : warning C4715: '<unname
d-type-Player>::GetCrosshairId' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1265) : warning C4715: '<unname
d-type-Player>::GetShotsFired' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(920) : warning C4715: '<unnamed
-type-EntityList>::GetTeam' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(1122) : warning C4715: '<unname
d-type-Player>::GetTeam' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(897) : warning C4715: '<unnamed
-type-EntityList>::IsDead' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<unsigned long>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(439) : warning C4715: '<unnamed
-type-Mem>::W<float *>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<float *>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<unsigned char>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<int>' : not all control paths return a value
d:\ph\poly\polysubtleaim 1.1_mpgh.net_r\main.cpp(391) : warning C4715: '<unnamed
-type-Mem>::R<bool>' : not all control paths return a value
Microsoft (R) Incremental Linker Version 12.00.31101.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out
ecrypt.exe/FORCE:MULTIPLE
/OUT:PP_AIM.exe
Decrypt.obj
main.obj
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
LINK : fatal error LNK1104: cannot open file 'LIBCMT.lib'
Press any key to continue . . .
I have SDK and Express for Windows. Don't know what i'm doing wrong.
Also, When im compiling, It makes a folder instead of a exe before it says "something is wrong" and deletes the folder.
You can't as far as I know. Just save the settings you use in a text file somewhere on your pc and use it when ever you type the settings in.
- - - Updated - - -
For all those asking for the 'best settings' to use so you don't look like you're using an aimbot, there are no 'best settings' you, yourself have to learn how to use the aimbot correctly. When a player crosses behind a wall/door etc, STOP SHOOTING, it is one of the easiest ways for Over watchers to see that you have an aimbot. The really good thing about this aimbot is that you still have to manually aim/shoot, it doesn't SNAP straight to a player as do other aimbots and because of that simple reason, it IS the best aimbot out there. Yes, you do need to find the right settings, to make it less obvious and so it actually works properly. But, for those that are just starting to use this aimbot, I HIGHLY suggest that you make your own private game and practice using the aimbot, test out new setting, etc.
- - - Updated - - -
For all those asking for the 'best settings' to use so you don't look like you're using an aimbot, there are no 'best settings' you, yourself have to learn how to use the aimbot correctly. When a player crosses behind a wall/door etc, STOP SHOOTING, it is one of the easiest ways for Over watchers to see that you have an aimbot. The really good thing about this aimbot is that you still have to manually aim/shoot, it doesn't SNAP straight to a player as do other aimbots and because of that simple reason, it IS the best aimbot out there. Yes, you do need to find the right settings, to make it less obvious and so it actually works properly. But, for those that are just starting to use this aimbot, I HIGHLY suggest that you make your own private game and practice using the aimbot, test out new setting, etc.
how come this dont work?
best settings for tapping headshots?
You have to hold down your triggerbot key then place your crosshair on them.
- - - Updated - - -
Set the bone ID and hold your set aimbot key while firing at another player.
- - - Updated - - -
Did you even use the polyloader?
- - - Updated - - -
CTRL + 0 and input your settings.
- - - Updated - - -
Set the bone ID and hold your set aimbot key while firing at another player.
- - - Updated - - -
Did you even use the polyloader?
- - - Updated - - -
CTRL + 0 and input your settings.
This thread is closed for replies.
Similar Threads
Counter-Strike 2 HacksPP Subtle-aimbot & Triggerbot - PolyHack - Auto Updating
738 Counter-Strike 2 HacksPP Subtle-aimbot & Triggerbot (FIXED) - PolyHack - Auto Updating
567 Counter-Strike 2 HacksMerccy's Radar & Trigger - PolyHack - Auto Updating
891 Counter-Strike 2 HacksMerccy's RCS - PolyHack - Auto Updating
133 Counter-Strike 2 HacksMerccy's Glow ESP - PolyHack - Auto Updating
2,403
