OutdatedGame Offset Mega-Thread

Posts 106–120 of 339 · Page 8 of 23
Quote Originally Posted by pcsgo View Post
dwGlowObject: 0x04B5A824


Example for c&p

Old:

Mem.WriteFloat(hProcess, (IntPtr)GPoint + ((CurrentPl_GIndex[i] * 0x34) + 0x4),

New:

Mem.WriteFloat(hProcess, (IntPtr)GPoint + ((CurrentPl_GIndex[i] * 0x38) + 0x4),
Nope nope nope
Lol... Great discussion here. Well, i update everything and double checked it. Aim still does not work. Angles and bonematrix ok... Screw Valve lol. Man can't just learn, they must **** everything.
Quote Originally Posted by pcsgo View Post
idiot what got this to do with a broken glowobject offset , Valve crashed it and now nobody can handle to figure out the new correct once
well you can find the right pattern manually
haha I should have never released the source for my cheat, everyone pasting my vb code lmao
Quote Originally Posted by sethxi View Post
haha I should have never released the source for my cheat, everyone pasting my vb code lmao
ikr lollololo
Latest update offsets, using yetiyeti's dumper (fixed glowObject)

Code:
- - - - - - Tool by Y3t1y3t ( uc ) - - - - - - 
| -> Thu Nov 12 17:05:15 2015
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00003280
DT_BaseAnimating -> m_nForceBone: _____________ 0x00002660
DT_BaseCombatWeapon -> m_iState: ______________ 0x000031C4
DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000031D0
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x000031A8
DT_BaseCombatWeapon -> m_bCanReload: __________ 0x00003211
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000031C8
DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x000032A4
DT_WeaponCSBaseGun -> m_zoomLevel: ____________ 0x00003300
DT_BaseEntity -> m_bSpotted: __________________ 0x00000935
DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978
DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: __________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x0000A2A4
DT_CSPlayer -> m_flFlashDuration: _____________ 0x0000A2A8
DT_CSPlayer -> m_iGlowIndex: __________________ 0x0000A2C0
DT_CSPlayer -> m_angEyeAngles: ________________ 0x0000A8A8
DT_CSPlayer -> m_iAccount: ____________________ 0x0000A898
DT_CSPlayer -> m_ArmorValue: __________________ 0x0000A8A4
DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00003850
DT_CSPlayer -> m_iShotsFired: _________________ 0x0000A260
DT_CSPlayerResource -> CSPlayerResource: ______ 0x02EAF55C
DT_CSPlayerResource -> m_iCompetitiveRanking: _ 0x00001A3C
DT_CSPlayerResource -> m_iCompetitiveWins: ____ 0x00001B40
DT_CSPlayerResource -> m_iKills: ______________ 0x00000BE0
DT_CSPlayerResource -> m_iAssists: ____________ 0x00000CE4
DT_CSPlayerResource -> m_iDeaths: _____________ 0x00000DE8
DT_CSPlayerResource -> m_iPing: _______________ 0x00000ADC
DT_CSPlayerResource -> m_iScore: ______________ 0x00001938
DT_CSPlayerResource -> m_szClan: ______________ 0x00004118
DT_BasePlayer -> m_lifeState: _________________ 0x0000025B
DT_BasePlayer -> m_fFlags: ____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ___________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: _______________ 0x000032C8
DT_BasePlayer -> m_hMyWeapons: ________________ 0x00002DC8
DT_BasePlayer -> m_hActiveWeapon: _____________ 0x00002EC8
DT_BasePlayer -> m_Local: _____________________ 0x00002F88
DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104
DT_BasePlayer -> m_nTickBase: _________________ 0x000033EC
DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00003570
DT_Local -> m_vecPunch: _______________________ 0x00002FF8
DT_Local -> m_iCrossHairID: ___________________ 0x0000A904
BaseEntity -> m_dwModel: ______________________ 0x0000006C
BaseEntity -> m_dwIndex: ______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: _________________ 0x0000267C
BaseEntity -> m_bMoveType: ____________________ 0x00000258
BaseEntity -> m_bDormant: _____________________ 0x000000E9
ClientState -> m_dwClientState: _______________ 0x005D3234
ClientState -> m_dwLocalPlayerIndex: __________ 0x00000160
ClientState -> m_dwInGame: ____________________ 0x000000E8
ClientState -> m_dwMaxPlayer: _________________ 0x000002F0
ClientState -> m_dwMapDirectory: ______________ 0x00000168
ClientState -> m_dwMapname: ___________________ 0x0000026C
ClientState -> m_dwPlayerInfo: ________________ 0x00005210
ClientState -> m_dwViewAngles: ________________ 0x00004CE0
EngineRender -> m_dwViewMatrix: _______________ 0x04A35404
EngineRender -> m_dwEnginePosition: ___________ 0x006804A4
RadarBase -> m_dwRadarBase: ___________________ 0x04A7847C
RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: _______________ 0x00A9D44C
EntityList -> m_dwEntityList: _________________ 0x04A43844
WeaponTable -> m_dwWeaponTable: _______________ 0x04A8A8BC
WeaponTable -> m_dwWeaponTableIndex: __________ 0x0000323C
Extra -> m_dwInput: ___________________________ 0x04A8E180
Extra -> m_dwGlobalVars: ______________________ 0x004F2BC0
Extra -> m_dwGlowObject: ______________________ 0x04B5A7E4
Extra -> m_dwForceJump: _______________________ 0x04AD805C
Extra -> m_dwForceAttack: _____________________ 0x02EB1E08
Extra -> m_dwSensitivity: _____________________ 0x00AA2C34
Hi all, for me not working ....
Code:
[>]=-- Zat's CSGO-Dumper
Dumped 13.11.2015, 3:43:53 AM
--------------------
 EntityList = 0x04A43844
 LocalPlayer = 0x00A9D44C
 FlashMaxDuration = 0x0000A2A8
 FlashMaxAlpha = 0x0000A2A4
 RadarBase = 0x04A7847C
 ScoreBoardBase/GameResources = 0x04A63A9C
 ServerBase = 0x04A8A710
 EnginePointer = 0x005D3234
 SetViewAngles = 0x00004CE0
 CrosshairIndex = 0x0000A904
 GlowObjectBase = 0x00000000
 ViewMatrix1 = 0x04A35404
 ViewMatrix2 = 0x04A35514
 ViewMatrix3 = 0x04A35824
 attack = 0x02EB1E08
 attack2 = 0x02EB1DFC
 forward = 0x02EB1E38
 backward = 0x02EB1E2C
 moveleft = 0x02EB1DE4
 moveright = 0x02EB1DD8
 jump = 0x04AD805C
For me its working all only "GlowObjectBase" not work... I dont know what must to do.
Anybody can told me what must to change please ?
Quote Originally Posted by moshu1986 View Post
For me its working all only "GlowObjectBase" not work... I dont know what must to do.
Anybody can told me what must to change please ?
If you look at the info thread below I believe it should help you fix your problem.
Anyone have GlowBase offset?..
 
Lastests Offsets (No GlowBase)
| -> Fri Dec 11 06:27:49 2015
- -

DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00003290
DT_BaseAnimating -> m_nForceBone: _____________ 0x00002660
DT_BaseCombatWeapon -> m_iState: ______________ 0x000031C8
DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000031D4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x000031A8
DT_BaseCombatWeapon -> m_bCanReload: __________ 0x00003215
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000031CC
DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x000032B4
DT_WeaponCSBaseGun -> m_zoomLevel: ____________ 0x00003310
DT_BaseEntity -> m_bSpotted: __________________ 0x00000935
DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978
DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: __________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x0000A2C4
DT_CSPlayer -> m_flFlashDuration: _____________ 0x0000A2C8
DT_CSPlayer -> m_iGlowIndex: __________________ 0x0000A2E0
DT_CSPlayer -> m_angEyeAngles: ________________ 0x0000A8C8
DT_CSPlayer -> m_iAccount: ____________________ 0x0000A8B8
DT_CSPlayer -> m_ArmorValue: __________________ 0x0000A8C4
DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00003870
DT_CSPlayer -> m_iShotsFired: _________________ 0x0000A280
DT_CSPlayerResource -> CSPlayerResource: ______ 0x02EC2828
DT_CSPlayerResource -> m_iCompetitiveRanking: _ 0x00001A3C
DT_CSPlayerResource -> m_iCompetitiveWins: ____ 0x00001B40
DT_CSPlayerResource -> m_iKills: ______________ 0x00000BE0
DT_CSPlayerResource -> m_iAssists: ____________ 0x00000CE4
DT_CSPlayerResource -> m_iDeaths: _____________ 0x00000DE8
DT_CSPlayerResource -> m_iPing: _______________ 0x00000ADC
DT_CSPlayerResource -> m_iScore: ______________ 0x00001938
DT_CSPlayerResource -> m_szClan: ______________ 0x00004118
DT_BasePlayer -> m_lifeState: _________________ 0x0000025B
DT_BasePlayer -> m_fFlags: ____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ___________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: _______________ 0x000032C8
DT_BasePlayer -> m_hMyWeapons: ________________ 0x00002DC8
DT_BasePlayer -> m_hActiveWeapon: _____________ 0x00002EC8
DT_BasePlayer -> m_Local: _____________________ 0x00002F88
DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104
DT_BasePlayer -> m_nTickBase: _________________ 0x000033EC
DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00003570
DT_Local -> m_vecPunch: _______________________ 0x00002FF8
DT_Local -> m_iCrossHairID: ___________________ 0x0000A924
BaseEntity -> m_dwModel: ______________________ 0x0000006C
BaseEntity -> m_dwIndex: ______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: _________________ 0x0000267C
BaseEntity -> m_bMoveType: ____________________ 0x00000258
BaseEntity -> m_bDormant: _____________________ 0x000000E9
ClientState -> m_dwClientState: _______________ 0x006062C4
ClientState -> m_dwLocalPlayerIndex: __________ 0x00000178
ClientState -> m_dwInGame: ____________________ 0x00000000
ClientState -> m_dwMaxPlayer: _________________ 0x00000308
ClientState -> m_dwMapDirectory: ______________ 0x00000180
ClientState -> m_dwMapname: ___________________ 0x00000284
ClientState -> m_dwPlayerInfo: ________________ 0x0000523C
ClientState -> m_dwViewAngles: ________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: _______________ 0x04A4A394
EngineRender -> m_dwEnginePosition: ___________ 0x006B432C
RadarBase -> m_dwRadarBase: ___________________ 0x04A8D47C
RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: _______________ 0x00A6A444
EntityList -> m_dwEntityList: _________________ 0x04A587D4
WeaponTable -> m_dwWeaponTable: _______________ 0x04A9F88C
WeaponTable -> m_dwWeaponTableIndex: __________ 0x00003240
Extra -> m_dwInput: ___________________________ 0x04AA3140
Extra -> m_dwGlobalVars: ______________________ 0x0051F784
Extra -> m_dwGlowObject: ______________________ 0x00000000
Extra -> m_dwForceJump: _______________________ 0x04AED310
Extra -> m_dwForceAttack: _____________________ 0x02EC4828
Extra -> m_dwSensitivity: _____________________ 0x00A6FC4C
These are outdated, anyone can get the latest?
Need the glowbase one lol.
Posts 106–120 of 339 · Page 8 of 23
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?